Tips for playing warriors?

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  • awldune
    Adept
    • Dec 2007
    • 113

    Tips for playing warriors?

    I just lost a *really* promising High-Elf warrior to a double-breath from an ancient gold D.

    While most of my detects were covered by scrolls/rods, I never did find any staves of detect evil. Is there any other means of detecting nasty monsters before you get ESP or rods of Detection? Are detect evil staves sold by the magic shop?
  • Narvius
    Knight
    • Dec 2007
    • 589

    #2
    To be frank, I absolutely never used staves of detect evil.
    Detect Monsters should find evils just as well as ESP, Detection or Detect Evil.
    If you can convincingly pretend you're crazy, you probably are.

    Comment

    • bpleshek
      Apprentice
      • Sep 2008
      • 59

      #3
      i don't believe those find invisible evil though that wasn't the problem here.

      Brian

      Comment

      • awldune
        Adept
        • Dec 2007
        • 113

        #4
        Detect Monsters is not available to warriors though, is it? Or was a scroll/staff added after V3.06?

        Comment

        • PowerDiver
          Prophet
          • Mar 2008
          • 2820

          #5
          Originally posted by awldune
          I just lost a *really* promising High-Elf warrior to a double-breath from an ancient gold D.
          One important means of detection is to use a rod of Light[beam] to light all corridors and also -Illuminate all rooms before you leave them. Then at least you see it if it tracks you down from behind.

          OTOH, you should have been able to survive two breaths. That's less than 350. Presumably you waited too long to flee.

          Comment

          • awldune
            Adept
            • Dec 2007
            • 113

            #6
            I was in one of the rooms in one those four-chambered 'pits'. Presumably it came out of one of the other rooms. I believe my max HP was 320 or so. It was a close call.

            I think one lesson I am taking away from this is not to go below 1900' until I get 400HP. Might try starting with more CON as well. I was trying 18/40 STR, 18/50 DEX, 15 CON.

            Comment

            • PowerDiver
              Prophet
              • Mar 2008
              • 2820

              #7
              Originally posted by awldune
              I was in one of the rooms in one those four-chambered 'pits'. Presumably it came out of one of the other rooms. I believe my max HP was 320 or so. It was a close call.
              Then you did not really need monster detection. Magic mapping, or even door location, reveals that particular room type. Those are dangerous, and if you choose to risk them, while not necessarily a mistake, you should not be surprised if bad luck gets you killed.

              I think 320 hp with a warrior that deep means you are playing a bit aggressively, in which case some deaths to bad luck are inevitable. If you have learned to see danger when 4 doors match up into the corners of a rectangle, that death was a worthwhile learning experience.

              Or perhaps you needed a con ring, or to play a race with higher hp, or ... So long as you learned something and had fun doing it, there's no good reason to change and dive more slowly.

              Comment

              • awldune
                Adept
                • Dec 2007
                • 113

                #8
                I never thought of the four-door rooms as being especially dangerous, but there do tend to be hounds in one of the rooms. I'll try avoiding them when I can't detect monsters.

                Thanks Eddie

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                • awldune
                  Adept
                  • Dec 2007
                  • 113

                  #9
                  Hmm, autoroller lets me get 18/50 STR, 18/40 DEX, 18 CON.

                  My new character just found Haradekket, which is really nice in the early game. It's hard to resist diving when I am getting 5 blows.

                  I hadn't realized that the magic shop sells staves of detect evil, so I am doing better as far as that goes. Wish I could detect Water Hounds, but then neither can priest/paladin.

                  Comment

                  • Pete Mack
                    Prophet
                    • Apr 2007
                    • 6883

                    #10
                    use rods of light to illuminate hallways. Without ESP it makes a big difference vs hounds etc.

                    Comment

                    • dhegler
                      Swordsman
                      • Sep 2009
                      • 252

                      #11
                      I've been having the problem myself, but I have 900+ HP on lev 43 with a lev 39 warrior. I'm probably playing slow... At level 40, you will eventually run across a rod of detection, which will detect evil, as well as doors/stairs and traps. I always carry 2 for traps, doors/stairs and illumination, in case one gets fried.

                      Good luck!

                      Comment

                      • Nightmarjoo
                        Adept
                        • May 2007
                        • 104

                        #12
                        Well knowing you couldn't survive 2 breaths from the dragon, you should've teleported it or yourself away the moment you did see it. If it took 2 breaths to kill you, then you definitely had the opportunity to get away, and if you didn't then your mistake was not having a method of getting away (or getting him away). Doesn't sound like detection was an issue here.
                        My first winner! http://angband.oook.cz/ladder-show.php?id=9326 Link, the Kobold Warrior!

                        My second winner! http://angband.oook.cz/ladder-show.php?id=9369 Cailet, the Hobbit Mage!

                        Damned be those who use High Elves, for they are the race of the weak!

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