Food and Fighting

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  • Egavactip
    Swordsman
    • Mar 2012
    • 442

    Food and Fighting

    So am I correct in thinking that if you are in a big fight but are well-fed (let's say in the mid or high 80s), you are in big trouble, because healing potions can easily put you into the SLOW category and get you killed? It seems like being low on hit points and well-fed at the same time is a deadly combination.

    Do you have to avoid hard combat if you are in the 80s?

    I was in a combat earlier today and barely escaped with my life just because of drinking cure wounds potions.

    Am I missing something or does this seem weird?

    Playing 4.2, I am having to spend more time worrying about food management than if my character were diabetic. In a rogue-style game, is this really what people should have to be spending time on? Is that what produces the fun?
  • DavidMedley
    Veteran
    • Oct 2019
    • 1004

    #2
    I agree. Cure potions are far too cheap and plentiful. If they were more expensive and harder to come by then players wouldn't get full on them.
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    • DavidMedley
      Veteran
      • Oct 2019
      • 1004

      #3
      Right now you can spend 1 out of 100 turns drinking a potion without losing or gaining satiety (or that's what the game says, not counting regen or slow digestion).

      In a 16 hour waking day that's .16 hours or 10 minutes. Rations would only take 1/30th of that, so 20 seconds? Seems like with the active lifestyle of the adventurer he or she should be burning more calories.

      Maybe the food burn rate should be higher?
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      Comment

      • DavidMedley
        Veteran
        • Oct 2019
        • 1004

        #4
        As long as I'm throwing out unpopular opinions, Scrolls of Phase Door are also way too cheap and plentiful.
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        • bughunter
          Adept
          • Nov 2019
          • 141

          #5
          Originally posted by DavidMedley
          As long as I'm throwing out unpopular opinions, Scrolls of Phase Door are also way too cheap and plentiful.
          As a nethack grognard, I'm just glad I don't have to eat green icky things.

          Comment

          • Voovus
            Adept
            • Feb 2018
            • 158

            #6
            Originally posted by DavidMedley
            As long as I'm throwing out unpopular opinions, Scrolls of Phase Door are also way too cheap and plentiful.
            Cheap and plentiful Phase Door is probably hardwired into many @s strategies. That is not to say that it shouldn't be changed. Same applies to abundance of Teleport Other, food, healing etc. If someone were to set up an Anglab for experimental builds, I'd certainly be happy to playtest extreme-sounding ideas and try to give feedback on whether the result is more fun than the original. Remove Phase Door from the game, and see what happens.

            Comment

            • archolewa
              Swordsman
              • Feb 2019
              • 400

              #7
              I would be ok with removing and/or reducing phase door only if an alternate tool for "quickly putting some distance between me and the bad guy" was provided. Like say, more abundant sources of movement speed.

              Honestly Id rather have both, since they have trade offs. Movement speed gives you more control, but phase door is obly a single player action, which is inportant when youre like me and dont bother trying to track when your enemy is going to have another action.

              If we just remove things DCSS style, then I think you end up with a more boring game, because fewer situations and enemies become "worh it."

              Comment

              • Bill Peterson
                Adept
                • Jul 2007
                • 190

                #8
                Originally posted by Voovus
                Cheap and plentiful Phase Door is probably hardwired into many @s strategies. That is not to say that it shouldn't be changed. Same applies to abundance of Teleport Other, food, healing etc. If someone were to set up an Anglab for experimental builds, I'd certainly be happy to playtest extreme-sounding ideas and try to give feedback on whether the result is more fun than the original. Remove Phase Door from the game, and see what happens.
                I'd be happy if nothing was guaranteed to be in the stores. It used to be that part of the storage management game was that you had to reserve home space for WoR, town spell books, and other consumables.

                Comment

                • archolewa
                  Swordsman
                  • Feb 2019
                  • 400

                  #9
                  Originally posted by Bill Peterson
                  I'd be happy if nothing was guaranteed to be in the stores. It used to be that part of the storage management game was that you had to reserve home space for WoR, town spell books, and other consumables.
                  Making things no longer guaranteed in the store would also be fine, except dor word of recall, because getting back to town from floor 50 only to discover theres no way to get back down would not be fun.

                  Though, if Angband included a service like many variants that let you recall back to the dungeon without using a scroll, that would be fine. Being trapped in the dungeon without Recall because you made a mistake is fun. Being trapped in town is not.

                  Comment

                  • DavidMedley
                    Veteran
                    • Oct 2019
                    • 1004

                    #10
                    Agree wholeheartedly... If I were choosing things to remove from the "always available" list, Recall would be last on the list without question.
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                    Comment

                    • Monkey Face
                      Adept
                      • Feb 2009
                      • 244

                      #11
                      One problem with not guaranteeing items in town is that for certain classes you are forced to start with the recommended starting gear or scum for a start where your basic spellbook is in the store.

                      Comment

                      • Adam
                        Adept
                        • Feb 2016
                        • 194

                        #12
                        I would not touch the list of guaranteed items at least for iron man games.

                        Comment

                        • DavidMedley
                          Veteran
                          • Oct 2019
                          • 1004

                          #13
                          Everything should be guaranteed in Iron Man games :-D Whatever you can afford on your 600 coins, you deserve.
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                          • Bill Peterson
                            Adept
                            • Jul 2007
                            • 190

                            #14
                            Originally posted by archolewa
                            Making things no longer guaranteed in the store would also be fine, except dor word of recall, because getting back to town from floor 50 only to discover theres no way to get back down would not be fun.

                            Though, if Angband included a service like many variants that let you recall back to the dungeon without using a scroll, that would be fine. Being trapped in the dungeon without Recall because you made a mistake is fun. Being trapped in town is not.
                            As I remember, what you would do is explore the shallow levels while waiting for the store to restock. WoR scrolls were never out of stock for that long.

                            Comment

                            • sffp
                              Swordsman
                              • Apr 2020
                              • 434

                              #15
                              Originally posted by Bill Peterson
                              As I remember, what you would do is explore the shallow levels while waiting for the store to restock. WoR scrolls were never out of stock for that long.
                              Heck even now, I have to go down to 50 feet to scum for the requisite gold to buy them when I sometimes forget to buy them and spend all my money on PD/Cure/other

                              Comment

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