what's this thing about Open Wounds helping SP recovery?
Blackguards: 4.2.0 to 4.2.1
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It doesn't, but it also doesn't slow HP recovery. A key skill, in my opinion, is keeping enough SP at the end of fights that you're not hindered at the start of your next fight. Having sources of quick healing help this.Last edited by DavidMedley; June 28, 2020, 22:10.Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGamesComment
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The heavy emphasis on light weapons with multiple blows in the early game (with most classes) is a gripe of mine as well. Way too many times I've had to dump some enchanted weapon in favor of the starting +0/+0 dagger or whatever. Start another thread and I'll join the chorus.
As far as the BG goes, I am very concerned about comments that say the class cannot be played to type. I think it's a learning curve issue, but time and maybe a competition will help clarify that.
Are BGs weaker than paladins and warriors? Maybe, but I'm not too worried about that. I'm 99% sure they're better than 4.2.0 BGs, so we're going in the right direction. There are only 2 winners on Angband.live last I checked and one is a Half-Orc BG, so they're certainly not hopeless.Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGamesComment
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Honestly, I think the best way to help the BG is to get rid of all this LoS cheese that is making me hate the game, especially the boss fights.Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGamesComment
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Though, I don't really engage in any of the cheese (unless we consider anti-summon corridors cheese). The only time I abuse asymmetric LoS is when I'm fighting hounds, and I lure them into a room one at a time. But you know, I don't feel bad about that, because Hounds deserve all the cheese I can throw at them.Comment
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Don't you touch my LoS! LoS manipulation is one of the few parts of this game that I feel is remotely tactical.
Though, I don't really engage in any of the cheese (unless we consider anti-summon corridors cheese). The only time I abuse asymmetric LoS is when I'm fighting hounds, and I lure them into a room one at a time. But you know, I don't feel bad about that, because Hounds deserve all the cheese I can throw at them.--
Dive fast, die young, leave a high-CHA corpse.Comment
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But yeah, if he's just talking about getting rid of asymmetric LOS, I don't have a problem with that. If anything the asymmetric hurts more than it helps since you can't really tell if something sees you until it breathes it on you (or you know the LOS rules, which I don't really).Comment
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I'm talking about, for example, pelting Morgy where he can't see you and is too dumb to move to where he can see you or to summon some friends to help ferret you out. This is how I finished off my only recent win, BTW. Or making long diagonal corridors where you can hit the enemy many times around the small bend but they can't see you. Assymetrical LoS is a great term for it.Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGamesComment
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I'm talking about, for example, pelting Morgy where he can't see you and is too dumb to move to where he can see you or to summon some friends to help ferret you out. This is how I finished off my only recent win, BTW. Or making long diagonal corridors where you can hit the enemy many times around the small bend but they can't see you. Assymetrical LoS is a great term for it.The Complainer worries about the lack of activity here these days.Comment
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OK, good point... so shooting stuff you can't see, like putting English on a fireball or something... JFK's magic bullet...Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGamesComment
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But none of the bad guys have this ability? Or think, "Hey, someone that I can't see keeps shooting me... let me use this incredible power I have to summon some friends!"Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGamesComment
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