Pleasantly Surprised!

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  • Pete Mack
    Prophet
    • Apr 2007
    • 6883

    #16
    Philip-
    It isn't til dl 48 that serious poison breathers start becoming native. Of course.at DL 40 they can show up in special rooms, but that is pretty rare.

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    • Fishy
      Rookie
      • Feb 2020
      • 8

      #17
      Originally posted by Philip
      In case you haven't yet, I would recommend turning on the "notify on object recharge" option in user interface options...Alternately...inscribe them with !! to turn the notification on only for them.

      Once you start hitting roughly dlvl 40, you will start to want resist Poison... Nar-i-vagil at home.

      Other than that, my only real advice is to consider looking for rings of the mouse. Aeglos will most likely deal a fair amount of damage in meleeeven with them on, especially if you can somehow get an extra couple fractions of a blow, and bonuses to stealth are really useful. If it discourages you from using melee then, well, that's just practice for later on in the game.

      I will do that, thanks.

      Right, my last character died on DL38 from a mature green dragon breath. It seems poison resist is somewhat rare.

      Interesting. I do tend to avoid melee now anyways.

      The black market sold me a ring of strength +3, which could allow me to equip the Elvenkind armor I have stashed, and some other flexibility. What does "your armor encumbers your movement" do exactly? I see my spell points went down a few, as was alluded to in a previous response, but nothing else seems obvious to me.

      Also, how do I update my character dump on the ladder?
      Thanks again for all the great tips and advice!

      edit: Can I change the title of the OP? Just to better reflect what this thread is turning into. edit2: nevermind lol
      Last edited by Fishy; February 6, 2020, 00:52.

      Comment

      • Philip
        Knight
        • Jul 2009
        • 909

        #18
        Yeah, you're right, I haven't played enough V since the big monsters change to get a real feel for the new breakpoints.
        With that in mind I feel like +4 INT will become more worthwhile than what Aiglos provides before rPois becomes strictly necessary, but it's a nice bonus not to have to worry about it, especially for someone who wants to feel secure while fighting any monster they could run into.

        EDIT: Wear the ring of strength, since ring of protection does fairly little for full-casters (something has already gone seriously wrong if there is something that is a melee threat to you and is also next to you). Wear the Elvenkind unless it takes off more than, like, 5 spell points. Otherwise don't worry - +1 stealth is fairly low, extra AC is mediocre, and nexus resist you can get off of shoes and isn't even that important these days, and you don't seem to have anything better to choose from in that department anyway. Encumbered movement doesn't actually do anything other than take off a spell points based on how much heavier your armor is than your max armor weight (determined by clvl and class).

        Submitting the new dump (with the same character name and from your account) will overwrite the existing dump (unless an option is selected on the dump to protect it from being overwritten).
        Last edited by Philip; February 6, 2020, 00:29.

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        • Pete Mack
          Prophet
          • Apr 2007
          • 6883

          #19
          Hmm. Yes, a mature green dragon does enough unresisted damage (266) to kill a low-HP character in a single turn.

          Comment

          • Fishy
            Rookie
            • Feb 2020
            • 8

            #20
            Thanks for all the help! The Phoenix reduced my evil little hobbit body to ashes. But I am ready to start again! Seem Hobbit Necro is not a very popular choice according to the Ladder.
            Do I need to save any weapons that are purely melee focused for latter game maybe? I was doing to much collecting, I feel. It was commented that I should save Theoden for the constitution bonus for Morgoth at the end.
            Was also wondering if there are any light sources of darkness (haha)?

            Comment

            • Sphara
              Knight
              • Oct 2016
              • 504

              #21
              Originally posted by Fishy
              Thanks for all the help! The Phoenix reduced my evil little hobbit body to ashes. But I am ready to start again! Seem Hobbit Necro is not a very popular choice according to the Ladder.
              Do I need to save any weapons that are purely melee focused for latter game maybe? I was doing to much collecting, I feel. It was commented that I should save Theoden for the constitution bonus for Morgoth at the end.
              Was also wondering if there are any light sources of darkness (haha)?
              Condolences. Phoenix is very nasty and starts appearing relatively early in the midgame.

              As for the info you received about Theoden, the guy who told you it should be saved against Morgoth for CON bonus, either wasn't a very good player or was pulling your leg. Or there was a misunderstanding.

              Theoden is heavy and low-damage weapon that 1) gives extremely important Telepathy and 2) tends to appear early.
              Con bonus is nice but has nothing to do with the fact that you should actually carry it. Many people carry it as a switch weapon to get Telepathy usually to the point they find another Telepathy item. In which point Theoden is usually discarded. To carry it down to the last dungeon levels is unheard of.

              Oftentimes I even feel a bit annoyed when I find early Theoden, even though it's a good drop if you don't have Telepathy. Always thinking like "Oh, geez! I have to lug this heavy thing around again!"

              There isn't a light source of Darkness but there is an item called Lantern of Shadows. It gives same light radius as a normal lantern, but can be used by a necromancer without light penalties and gives either +1 or +2 to stealth.
              Last edited by Sphara; February 8, 2020, 05:40.

              Comment

              • wobbly
                Prophet
                • May 2012
                • 2633

                #22
                Originally posted by Sphara
                As for the info you received about Theoden, the guy who told you it should be saved against Morgoth for CON bonus, either wasn't a very good player or was pulling your leg. Or there was a misunderstanding.
                Well all true. Though for comparison:



                I put up with +light for that much con on the weapon, I would of been more then happy to use Théoden. Necromancer doesn't need a weapon that does melee damage to fight Morgoth, unless for some reason you decide to melee him anyway.

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