Magical attacks and some other attacks don't show damage dealed to monsters

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • lea2501
    Apprentice
    • Dec 2019
    • 61

    Magical attacks and some other attacks don't show damage dealed to monsters

    Hi! lately I've noticed that many spells as mage or necromancer don't show the damage that they dealed to monsters, i have the "Show damage player deals to monsters" option set to "yes".

    For example, if i shoot and arrow to a jelly, i see the message:
    "Your Bolt (1d5) (+0,+0) hits the blue jelly (15)."

    but if i fire a nether bolt as a necromancer the message don't show the dealed damage, showing only:
    "The blue jelly quivers in pain."

    I think the damage dealed is very useful and i like to have it, but why not for spells?
  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9637

    #2
    Spell damage is more difficult because spells often hit multiple monsters. That said, it should be possible - I will file it as a change to be made.
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.

    Comment

    • Pete Mack
      Prophet
      • Apr 2007
      • 6883

      #3
      You just need to do the targeted monster. If none is targeted, don't bother with damage.

      Comment

      • lea2501
        Apprentice
        • Dec 2019
        • 61

        #4
        Originally posted by Nick
        Spell damage is more difficult because spells often hit multiple monsters. That said, it should be possible - I will file it as a change to be made.
        Wow! i'll love to see the damage dealed to targeted monsters with my spells! thank you so so much!

        Comment

        • takkaria
          Veteran
          • Apr 2007
          • 1951

          #5
          Yeah, show_damage is half-baked, that's my fault It seemed like it would be difficult to make the damage display show up well in the messages. The alternative is something like Sil's combat terminal, which would show you a list of all the damage dealt, then it wouldn't have to be in the main message text.
          Last edited by takkaria; January 13, 2020, 01:48.
          takkaria whispers something about options. -more-

          Comment

          • Nick
            Vanilla maintainer
            • Apr 2007
            • 9637

            #6
            OK, I think my optimism was unwarranted here. While this would be technically possible, it would require a largish amount of code and would result in either a lot of message spam ("5 uruks cry out in pain" becomes 5 individual messages with damage amounts) or only recording damage sometimes. Summary: I don't think this is worth it, for maintainer or players.
            One for the Dark Lord on his dark throne
            In the Land of Mordor where the Shadows lie.

            Comment

            • Ingwe Ingweron
              Veteran
              • Jan 2009
              • 2129

              #7
              Originally posted by Nick
              OK, I think my optimism was unwarranted here. While this would be technically possible, it would require a largish amount of code and would result in either a lot of message spam ("5 uruks cry out in pain" becomes 5 individual messages with damage amounts) or only recording damage sometimes. Summary: I don't think this is worth it, for maintainer or players.
              Yes, that's what I remember of the conclusion you reached long-ago when you took on the gargantuan task of maintainer while we were play-testing the first new version.
              “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
              ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

              Comment

              • Pete Mack
                Prophet
                • Apr 2007
                • 6883

                #8
                What might be better is having multiple health bars (like PCB.) Say, for your current target and the next 2 most powerful monsters who are attacking you.

                Comment

                • Tibarius
                  Swordsman
                  • Jun 2011
                  • 429

                  #9
                  damage shown for spells

                  +1 for the suggestion of showing the damage dealt to the targeted monster

                  Like Lea i would welcome it a lot to see the damage done with spells.
                  Blondes are more fun!

                  Comment

                  • archolewa
                    Swordsman
                    • Feb 2019
                    • 400

                    #10
                    Originally posted by Pete Mack
                    What might be better is having multiple health bars (like PCB.) Say, for your current target and the next 2 most powerful monsters who are attacking you.
                    I feel like this risks being confusing, especially if you are fighting e.g. a group of Dreads.

                    Comment

                    • Grotug
                      Veteran
                      • Nov 2013
                      • 1637

                      #11
                      What if instead showing how much damage each of the 5 uruks received a sum of the total damage dealt to the 5 uruks? 5 uruks cry out in pain. 5 uruks suffer 144 damage between them.

                      6 dreads cry out in pain. 6 dreads suffer 352 damage between them.
                      Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                      Detailed account of my Ironman win here.

                      "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                      Comment

                      • archolewa
                        Swordsman
                        • Feb 2019
                        • 400

                        #12
                        Could also give the average damage. Average damage is already used in several other places (particularly weapon damage and monster memory information), so I don't think players would find that particularly unusual.

                        "5 uruks took an average of 35 damage each."

                        Comment

                        • Werbaer
                          Adept
                          • Aug 2014
                          • 182

                          #13
                          Originally posted by Pete Mack
                          You just need to do the targeted monster. If none is targeted, don't bother with damage.
                          This. But modified for bolt spells.

                          When using a bolt spell that doesn't beam, it would be nice to see the damage done to the monster that is hit, not (0) for the targeted monster.
                          Same for using a bolt spell without a target (with direction keys).

                          Average damage isn't usefull at all when casting a fire ball (or an Orb) on a unique monster with escorts.

                          Comment

                          • lea2501
                            Apprentice
                            • Dec 2019
                            • 61

                            #14
                            Originally posted by Werbaer
                            This. But modified for bolt spells.

                            When using a bolt spell that doesn't beam, it would be nice to see the damage done to the monster that is hit, not (0) for the targeted monster.
                            Same for using a bolt spell without a target (with direction keys).

                            Average damage isn't usefull at all when casting a fire ball (or an Orb) on a unique monster with escorts.
                            this its the most interesting i think, or at least, the one it can think will be more useful while fighting a tought monster or unique, i really like it!

                            Comment

                            Working...
                            😀
                            😂
                            🥰
                            😘
                            🤢
                            😎
                            😞
                            😡
                            👍
                            👎