I hate the current level feelings with a passion. Others love it. Here's a proposal for level feelings I can live with:
Checks are made against perception on entering the level. Message appears in (delay - success level) turns. Current level feelings display fudged number on failed checks (true value +/- failure levels). Additional check could potentially be added for spawns.
The following to be tracked on level gen:
List can be longer or shorter depending on how ridiculous it gets.
2 Flavour texts(high/low level) per monster category. Unique Orcs would use orc flavour text. Special uniques like the Nazgul could have their own.
e.g. "tiny scratches mark the walls and floor" - little Reptile
"large scratches on the walls mark the passage of a large beast" - large Reptile
"A smell of sulfur pervades the air" - demon
"A toxic slime drips from the walls" - big poison breather
etc.
Edit: Argh. Can correct the tittle spelling but not the url.
Checks are made against perception on entering the level. Message appears in (delay - success level) turns. Current level feelings display fudged number on failed checks (true value +/- failure levels). Additional check could potentially be added for spawns.
The following to be tracked on level gen:
- Monster Danger (currently in)
- Loot Value (currently in)
- Pits
- Vaults
- Closest Monster
- Highest Level Unique
- OOD Monsters
- Quantity >x enemy
- Quantity >x traps
List can be longer or shorter depending on how ridiculous it gets.
2 Flavour texts(high/low level) per monster category. Unique Orcs would use orc flavour text. Special uniques like the Nazgul could have their own.
e.g. "tiny scratches mark the walls and floor" - little Reptile
"large scratches on the walls mark the passage of a large beast" - large Reptile
"A smell of sulfur pervades the air" - demon
"A toxic slime drips from the walls" - big poison breather
etc.
Edit: Argh. Can correct the tittle spelling but not the url.
Comment