I've been looking at how to use fewer keystrokes for spells and it seems very complicated to me. Would someone be kind enough to walk me through step by step what i need to do to be able to cast magic missile at my chosen target with just one keystroke?
Keymap/Macro for mage
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1. Inscribe spellbooks with @m<number>, e.g. @m1 for beginner's handbook
2. Go to keymap menu. Select create new keymap
3. Pick a character, say 'p' for new keymap and a specific action you want
Let's assume you want a key for "Shoot magic missile at current target."
4. Add keymap p: m1a5$
For cast spell a from book 1 at target. (5 represents target if it exists, or select target if it doesn't. ) $ closes the keymap
5. Select 'y' not ESC when prompted for acceptance. (It's anniyingly easy to get this wrong.) -
Oh, right, yes. I usually use " for the same command but with the current target. But then, I use a Dvorak keyboard. If you're on Qwerty, you can use Q instead, and if you really want to access the normal function of the Q command, you can hit '\' then Q to perform the "underlying" function of that key.Comment
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I add the following lines to my <username>.prf file:
Code:# Inscriptions inscribe:magic book:[Magic for Beginners]:@m1 !v!k!d inscribe:magic book:[Conjurings and Tricks]:@m2 !v!k!d inscribe:magic book:[Incantations and Illusions]:@m3 !v!k!d inscribe:magic book:[Sorcery and Evocations]:@m4 !v!k!d inscribe:magic book:[Resistances of Scarabtarices]:@m5 !v!k!d inscribe:magic book:[Raal's Tome of Destruction]:@m6 !v!k!d inscribe:magic book:[Mordenkainen's Escapes]:@m7 !v!k!d inscribe:magic book:[Tenser's Transformations]:@m8 !v!k!d inscribe:magic book:[Kelek's Grimoire of Power]:@m9 !v!k!d # Keymaps # Magic missile keymap-act:m1a5 keymap-input:1:[F1] # Frost bolt keymap-act:m2h5 keymap-input:1:[F2] # Fire bolt keymap-act:m3d5 keymap-input:1:[F3] # Acid bolt keymap-act:m3h5 keymap-input:1:[F4] # Ice storm keymap-act:m6e5 keymap-input:1:[F5] # Meteor swarm keymap-act:m6f5 keymap-input:1:[F6]
Playing roguelikes on and off since 1984.
rogue, hack, moria, nethack, angband & zangband.Comment
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Further note: the reason to use numbers rather than letters is it allows you to lose (or gain) books.
Otherwise, if you use maa5 instead of m1a5, it'll work, but it will do something unexpected if you lose all copies of book one (say to fire, or you are trying to get home with a full load of loot.)Comment
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I add the following lines to my <username>.prf file:
Code:# Inscriptions inscribe:magic book:[Magic for Beginners]:@m1 !v!k!d inscribe:magic book:[Conjurings and Tricks]:@m2 !v!k!d inscribe:magic book:[Incantations and Illusions]:@m3 !v!k!d inscribe:magic book:[Sorcery and Evocations]:@m4 !v!k!d inscribe:magic book:[Resistances of Scarabtarices]:@m5 !v!k!d inscribe:magic book:[Raal's Tome of Destruction]:@m6 !v!k!d inscribe:magic book:[Mordenkainen's Escapes]:@m7 !v!k!d inscribe:magic book:[Tenser's Transformations]:@m8 !v!k!d inscribe:magic book:[Kelek's Grimoire of Power]:@m9 !v!k!d # Keymaps # Magic missile keymap-act:m1a5 keymap-input:1:[F1] # Frost bolt keymap-act:m2h5 keymap-input:1:[F2] # Fire bolt keymap-act:m3d5 keymap-input:1:[F3] # Acid bolt keymap-act:m3h5 keymap-input:1:[F4] # Ice storm keymap-act:m6e5 keymap-input:1:[F5] # Meteor swarm keymap-act:m6f5 keymap-input:1:[F6]
Also, I mapped magic missile like Pete Mack suggested and it worked great, but after quitting angband the keymap was gone. Anyone know why that would be?Last edited by Cashondeliveri; June 30, 2018, 00:04.Comment
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You create one when you save preferences. Without a preferences file, the game has no memory of changes you make.
Generally you want one for each class you play. (For other classes, youll want keymaps for archery instead of magic.)
That said, I rarely make a single map for a go-to damage spell, because the spell changes throughout the game, from magic missile, to fire or acid bolt, to meteor swarm. I dont have enough spare keys to map them all at the same time.Comment
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You create one when you save preferences. Without a preferences file, the game has no memory of changes you make.
Generally you want one for each class you play. (For other classes, youll want keymaps for archery instead of magic.)
That said, I rarely make a single map for a go-to damage spell, because the spell changes throughout the game, from magic missile, to fire or acid bolt, to meteor swarm. I dont have enough spare keys to map them all at the same time.Comment
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One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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So you need to go to the option menu '=', k to create your keymaps, and then save to a file. The file should be in your lib/user folder, and you can then edit it directly.
If I've got that wrong, I'm sure someone will correct meOne for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Found the save keymaps command in options and got the file
People are still as helpful on this forum as i remember from several years back
Thanks guys!Comment
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