Just chatting about a game
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(Even more importantly, the faster you are, the fewer opportunities dangerous monsters have to double-move you.)The Complainer worries about the lack of activity here these days.Comment
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It is like genocide (indeed, in most variants, it is called genocide); but it doesn't remove a monster type from the game permanently, it only removes all monsters of that type from the level you read it on. Most people save scrolls of banishment for the end fight so they can read them on Morgoth's summons.The Complainer worries about the lack of activity here these days.Comment
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Mass genocide/mass banishment, unlike banishment, has an area of effect; so it only affects monsters near you, not the whole level. It is also a very silent scroll (you don't get any message when the monsters disappear), so it's easy to miss it working if you can't see the monsters. You take a small amount of damage for every monster banished, so that's one way to tell.
(Note also that uniques are immune to both banishment and mass banishment.)The Complainer worries about the lack of activity here these days.Comment
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It's hard to overstate how useful rods of detection are to a warrior. They're one of the best and most important warrior utility items.
Ideally, though, you'll want to carry a whole pile of them; one is much better than nothing, but often you'll need to detect many times in quick succession.The Complainer worries about the lack of activity here these days.Comment
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Well crap. I found a room of vampires and started killing them... then a master vampire... then an elder vampire.
The elder was quite hard, got me under 100hp, power word attack, I had to use 2 healing potions but got him.
Starting finishing off some others - and then a 'vampire lord'! What the heck - hard again - sounds harder than an elder.
Wasn't sure how it was going to go and tried to move away to get him alone and found I was confused.
And then I was summoned into a room full of them. Yeesh, about to teleport.Comment
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Wow. Put on the boots of stability I'm glad I brought, finally killed the vampire lord - then a bunch more came and another lord and meantime a 'great crystal drake' that was very hard came from the other side, and a third vampire lord - got them all after another of my healing potions, almost all gone.Comment
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Can you clarify, why it's so useful and the difference between it and the other rods and why everything it showed disappeared the next turn?Comment
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Man, these vampires keep coming. There was a *fourth* lord, but got him.
Somehow one summoned me even though I have boots of stability on.
Found a ring of reckless attacks (4, 4), higher than the usual (3,3), but assume it's still not worth replacing the damage 11 or the resist poison.
More just came...Last edited by Petoften; July 4, 2018, 15:32.Comment
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Detection makes it possible to avoid monsters that you don't want to meet. ESP is incomplete: it doesn't detect E, g, and Q, some of which are very bad; it doesn't prevent the most dangerous monsters from waking up when you get near them; and it doesn't keep you from getting too close to undead pits on deep levels where teleport self is too dangerous to use regularly. Basically: it lets you plan, rather than react.
Also: boots of stability don't protect you from getting teleported. They just prevent the worst aspects of nexus attacks as well as cutting nexus breath damage. Boots of speed are strictly better.
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