Just chatting about a game
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Code:4) 20 Rounded Pebbles (1d2) (+6,+4) 5) 11 Iron Shots (1d4) (+4,+7) {??} You do not know the full extent of this item's powers. 6) 17 Iron Shots (1d4) (+8,+8) {??} You do not know the full extent of this item's powers. 7) 25 Mithril Shots of Slay Animal (2d4) (+10,+17) Slays animals.
That will free up an inventory slot.
Also, why do you have a cursed amulet in your home? You can also get rid of the bow and the sling in your home.
I'll have to look at what amulet it is. I was saving one with teleport, but thought I got rid of it.Comment
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Don't use potions of brawn; more STR at the cost of other stats is the last thing your character needs, and your base STR is nearly maxed out anyway.The Complainer worries about the lack of activity here these days.Comment
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The damage reported doesn't reflect the improved to-hit? What about runes?Comment
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Amrod far outclasses all your other ranged options; but even if you really want to keep the backup ammo, you could still sell individual shots to get the runes identified.The Complainer worries about the lack of activity here these days.Comment
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I was just browsing the history for info on the disenchantments, and saw a 9 headed hydra had destroyed staves of detect evil and teleport. Ugh.
OK found the history.
Boots of speed: 2 disenchants
Cloak of protection: 1 disenchant
Leather Shield of Celegorm: 1 resist
Chain mail of Arvedui: 2 disenchants, 2 resists
Short sword of Dagmor: 1 resist
Cap of seeing: 1 disenchant
Gauntlets of free action: 1 disenchant
Learned a lesson not to melee those.Comment
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OK I'll do that. I was mainly concerned about running out of arrows and keeping the ammo 'just in case' I get a better sling.Comment
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