question about disarming

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  • calvinasleep
    Rookie
    • Nov 2017
    • 23

    #16
    Originally posted by luneya
    How's your perception score? The only scenario I can think of that matches this is that if you don't know that the trap is there, and so you blunder into it without attempting to disarm.
    It is for traps I can already see. I've definitely fallen into a pit or two that wasn't seen (which is why I wasn't sure at first).

    Comment

    • Ingwe Ingweron
      Veteran
      • Jan 2009
      • 2129

      #17
      Originally posted by luneya
      But the solution is simple: don't press shift-direction when next to a trap.
      I don't consider that a very helpful answer. Kind of like going to the doctor saying, "Doc, my knee hurts when I bend it." And the doctor answering, "Well, don't do that."

      I play on a laptop, so running with the shift key is decidedly more convenient than Shift-">" to get a "." plus arrow key.
      “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
      ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

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      • luneya
        Swordsman
        • Aug 2015
        • 279

        #18
        Originally posted by Ingwe Ingweron
        I don't consider that a very helpful answer. Kind of like going to the doctor saying, "Doc, my knee hurts when I bend it." And the doctor answering, "Well, don't do that."

        I play on a laptop, so running with the shift key is decidedly more convenient than Shift-">" to get a "." plus arrow key.
        Not trying to run when standing in dangerous terrain seems to be practical advice to me. It's not really analogous to the doctor case. But it also turns out not to be relevant to the OP's problem, so who cares?

        And trying to play on a laptop must really suck. How do you handle diagonal movement? Oh, right, roguelike keyset. But that's an awkward transition for anyone who learned to play on the standard layout.

        Comment

        • Talharim
          Apprentice
          • Jul 2015
          • 57

          #19
          Originally posted by luneya
          And trying to play on a laptop must really suck. How do you handle diagonal movement? Oh, right, roguelike keyset. But that's an awkward transition for anyone who learned to play on the standard layout.
          Call me weird but I always choose laptops with keypads because of roguelikes.
          Cowards live a long time, brave ones usually die soon of a glorious death.

          Comment

          • Grotug
            Veteran
            • Nov 2013
            • 1637

            #20
            I play on an 11.6" laptop with no numpad and don't use the Roguelike keyset, so I set the movement delay to 11 and use the arrow keys to go diagonally. It's terribly amusing how in a dangerous situation, no matter how hard I try to press the two direction keys simultaneously to go diagonally, I always manage to press them so far out of sync as to be outside of the 11 delay. This only happens when it really matters, of course, otherwise I have no problems moving diagonally.
            Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

            Detailed account of my Ironman win here.

            "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

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            • kandrc
              Swordsman
              • Dec 2007
              • 299

              #21
              Originally posted by Grotug
              I set the movement delay to 11
              Do you mean 11 in the Spinal Tap sense, or do you mean literally 11?

              I have a USB 10 key that I picked up about 13 or so years ago exclusively for playing Angband on a laptop. A couple of years back, I had misplaced it in a move, so I learned the roguelike command set and I haven't looked back.

              Comment

              • Nick
                Vanilla maintainer
                • Apr 2007
                • 9634

                #22
                I've been unable to reproduce this. One possibility - are you keeping the direction key pressed as the character runs?
                One for the Dark Lord on his dark throne
                In the Land of Mordor where the Shadows lie.

                Comment

                • calvinasleep
                  Rookie
                  • Nov 2017
                  • 23

                  #23
                  Originally posted by Nick
                  I've been unable to reproduce this. One possibility - are you keeping the direction key pressed as the character runs?
                  i considered that, but even if that were true, 100% disarm would just disarm the trap right? (i don't hold it down)

                  Comment

                  • PowerWyrm
                    Prophet
                    • Apr 2008
                    • 2986

                    #24
                    Originally posted by calvinasleep
                    i considered that, but even if that were true, 100% disarm would just disarm the trap right? (i don't hold it down)
                    No, you would "run" into the trap and automatically trigger it. Disarm only triggers when you walk while standing next to a trap.
                    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                    Comment

                    • calvinasleep
                      Rookie
                      • Nov 2017
                      • 23

                      #25
                      Originally posted by PowerWyrm
                      No, you would "run" into the trap and automatically trigger it. Disarm only triggers when you walk while standing next to a trap.
                      that doesn't make sense to me. if i stand still next to a trap and shift direction it disarms. or if i just push the direction it disarms.

                      am i missing something?

                      Comment

                      • Pete Mack
                        Prophet
                        • Apr 2007
                        • 6883

                        #26
                        I repeat: jump on the trap with '-'. (I think it's the same in the standard keymap as it is in the Rogue keymap. If not, look it up in the command help.)

                        Comment

                        • Sky
                          Veteran
                          • Oct 2016
                          • 2321

                          #27
                          Shift+move is "perform default action", such as dig, open, or disarm. Shift + w is "walk" and it triggers traps. Useful for summons, teleports, and trapdoors.
                          "i can take this dracolich"

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