Scrolls of identify runes don't identify a ring

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  • Talharim
    Apprentice
    • Jul 2015
    • 57

    Scrolls of identify runes don't identify a ring

    Is this normal? I don't think I have grasped the new Id game.
    I have a ring, I tried it, tried using the scrolls but they say there's nothing to Id.
    Cowards live a long time, brave ones usually die soon of a glorious death.
  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9637

    #2
    That means it doesn't have any runes you don't know. Try activating it; activations don't count as runes, but it won't show as fully known until you know the activation.
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.

    Comment

    • Talharim
      Apprentice
      • Jul 2015
      • 57

      #3
      Thanks Nick! It was a ring of open wounds.
      Cowards live a long time, brave ones usually die soon of a glorious death.

      Comment

      • Sky
        Veteran
        • Oct 2016
        • 2321

        #4
        Nick, you know that there is no indication in the game that one must activate an item to fully know its abilities. And not all items work the same, artifacts will tell you their activation without the need for a test.
        "i can take this dracolich"

        Comment

        • Zikke
          Veteran
          • Jun 2008
          • 1069

          #5
          Just out of curiosity, in the roleplaying aspect of the game, how would a character actually activate an item he/she is wearing? Do they say a word or think really hard about it? Even more so, would it work if they don't know what it is supposed to do? Not that it has to be realistic, but I've always wondered what @ actually does.
          A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
          A/FA W H- D c-- !f PV+++ s? d P++ M+
          C- S+ I- !So B ac++ GHB? SQ? !RQ V F:

          Comment

          • Derakon
            Prophet
            • Dec 2009
            • 9022

            #6
            Every activatable item has a big red button on it.

            Comment

            • Ingwe Ingweron
              Veteran
              • Jan 2009
              • 2129

              #7
              Originally posted by Nick
              That means it doesn't have any runes you don't know. Try activating it; activations don't count as runes, but it won't show as fully known until you know the activation.
              This is particularly problematic for The One Ring, since it's activation for "bizarre things" includes a draconian permanent experience drain that cannot be undone.
              “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
              ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

              Comment

              • PowerWyrm
                Prophet
                • Apr 2008
                • 2986

                #8
                Originally posted by Ingwe Ingweron
                This is particularly problematic for The One Ring, since it's activation for "bizarre things" includes a draconian permanent experience drain that cannot be undone.
                This was even more problematic in PWMAngband where one flavor of ring is "ring of Polymorphing" and the only way to ID the flavor was activating it... to polymorph into the ring's shape (which could be game ending if it was a nonmoving monster) which also destroyed the ring with a "ruination + detonation" (as per the old potion) effect. I fixed the issue by automatically IDing the flavor on wield, since forcing to activate the ring was unfair.
                PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                Comment

                • Talharim
                  Apprentice
                  • Jul 2015
                  • 57

                  #9
                  I am not sure if I like the Id game. I am quite tempted to use the options to turn it off in future characters.
                  Would that be considered cheating?
                  Cowards live a long time, brave ones usually die soon of a glorious death.

                  Comment

                  • PowerWyrm
                    Prophet
                    • Apr 2008
                    • 2986

                    #10
                    Originally posted by Talharim
                    I am not sure if I like the Id game. I am quite tempted to use the options to turn it off in future characters.
                    Would that be considered cheating?
                    It's not a cheat option, so no.
                    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                    Comment

                    • luneya
                      Swordsman
                      • Aug 2015
                      • 279

                      #11
                      Originally posted by Ingwe Ingweron
                      This is particularly problematic for The One Ring, since it's activation for "bizarre things" includes a draconian permanent experience drain that cannot be undone.
                      You don't really need to fully ID the One Ring. Unlike those rings of digging and open wounds, you'll never find another, and it can't possibly be confused for anything else.

                      Comment

                      • Ingwe Ingweron
                        Veteran
                        • Jan 2009
                        • 2129

                        #12
                        Originally posted by luneya
                        You don't really need to fully ID the One Ring. Unlike those rings of digging and open wounds, you'll never find another, and it can't possibly be confused for anything else.
                        Tell that to the newbie who thinks they need to activate it to discover some unknown rune. This was identified as a bug in early play testing of runeid and was corrected, but may have crept back in.
                        “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                        ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                        Comment

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