Are curses supposed to be defendable ? For example, I'm wielding a object with the "it occasionally paralyzes you" curse. I also have Free Action. I occasionally gets a "your equipment grabs you!" message, but do not, in fact, get paralyzed. The question is, is that intended, i.e. the protection overcomes the curse? Or is the curse intended to overcome the protection ?
In this vein, I have observed a bug: I am wielding am object with the "occasionally makes you hallucinate" curse. Not only do I never hallucinate, but it actually has the opposite effect of protecting me against hallucination. For example, if I eat a Mushroom of Emergency, I get healed, but no hallucinations. If I remove the "cursed" object, and then eat the mushroom, the hallucinations come on as expected. I attach a savefile demonstrating this.
I'm still running v4.1.0
In this vein, I have observed a bug: I am wielding am object with the "occasionally makes you hallucinate" curse. Not only do I never hallucinate, but it actually has the opposite effect of protecting me against hallucination. For example, if I eat a Mushroom of Emergency, I get healed, but no hallucinations. If I remove the "cursed" object, and then eat the mushroom, the hallucinations come on as expected. I attach a savefile demonstrating this.
I'm still running v4.1.0
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