Vaults are fun and medium-to-high-risk/reward encounters. Or was, the fun is eroded by them being so common! I used to get really exited when seeing a new vault. Today, I barely flinch seeing THREE of them in the same level and then I skip a few levels to soon find another two or three vaults/special rooms in a singel level.
Not a bug. Not new. Still, a massive reduction in vaults generated would be more fun imo. Especially, I'd like to see an exponential reduction in the chance for the n'th vault on the same level.
The downsides I see are (1) common = less exciting, (2) slows down the game - when I should be diving, instead I gain more from clearing vaults to get that additional rod of teleOther, healing pot etc with the potential upside of a nice equipment boost. I rarely die from this tactic or lose more than I gain.
Thoughts? Maybe I'm the only one asking for this and everybody else wants more?
Not a bug. Not new. Still, a massive reduction in vaults generated would be more fun imo. Especially, I'd like to see an exponential reduction in the chance for the n'th vault on the same level.
The downsides I see are (1) common = less exciting, (2) slows down the game - when I should be diving, instead I gain more from clearing vaults to get that additional rod of teleOther, healing pot etc with the potential upside of a nice equipment boost. I rarely die from this tactic or lose more than I gain.
Thoughts? Maybe I'm the only one asking for this and everybody else wants more?
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