New nightly up on angband.live

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  • Gwarl
    Administrator
    • Jan 2017
    • 1025

    New nightly up on angband.live

    In case anyone didn't know, the latest development version of Angband is available to play on http://angband.live/

    I'll be trying to keep up with new builds as they come out, and looking to automate that process before long.
  • Bostock
    Swordsman
    • Aug 2007
    • 335

    #2
    Is it savefile-compatible with the previous version?
    So you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick.

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9637

      #3
      Originally posted by Bostock
      Is it savefile-compatible with the previous version?
      Yes; everything going into the master branch for now will be heading for 4.1.1, and the plan is for all 4.1.x releases to be savefile compatible.
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • Gwarl
        Administrator
        • Jan 2017
        • 1025

        #4
        You'll get a seperate savefile for the development branch. Both stable and development versions will be available; the development version will be replaced as it gets updated.

        Comment

        • Ingwe Ingweron
          Veteran
          • Jan 2009
          • 2129

          #5
          Originally posted by Gwarl
          You'll get a seperate savefile for the development branch. Both stable and development versions will be available; the development version will be replaced as it gets updated.
          Gwarl, assuming Nick has a solution to my savefile, any way you can move it to the nightly development branch for my continued play? Originally, weren't you updating the "stable" version with nightlies anyway, so it isn't actually the same as the 4.1.0 download?
          “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
          ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

          Comment

          • Gwarl
            Administrator
            • Jan 2017
            • 1025

            #6
            I was keeping up with the dev versions until 4.1.0 came out. I've left 4.1.0 where it is and added the new nightly as a seperate game in the list. I'll be overwriting the dev version as new builds come out, but 4.1.0 will stay on the list until 4.1.1

            I'll copy your savefile over to the development version.

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9637

              #7
              Originally posted by Ingwe Ingweron
              Gwarl, assuming Nick has a solution to my savefile, any way you can move it to the nightly development branch for my continued play? Originally, weren't you updating the "stable" version with nightlies anyway, so it isn't actually the same as the 4.1.0 download?
              Have just checked this, and it's basically the same bug as the "single staircase + vault level and try to phase" bug - @ is in a vault which is the only room on the level, so nothing can teleport (as teleporting into vaults isn't allowed). In the dev version these levels are (I believe) no longer possible, and also teleport will return with an error rather than hanging the game.
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • Ingwe Ingweron
                Veteran
                • Jan 2009
                • 2129

                #8
                Originally posted by Nick
                Have just checked this, and it's basically the same bug as the "single staircase + vault level and try to phase" bug - @ is in a vault which is the only room on the level, so nothing can teleport (as teleporting into vaults isn't allowed). In the dev version these levels are (I believe) no longer possible, and also teleport will return with an error rather than hanging the game.
                Not sure I follow. I thought that bug was about teleport self. Here, @ is trying to TO. In any event, after Gwarl moved the savefile to the development version, @ was able to successfully TO the shimmering vortex on the 1st try. Not that it matters much... he's still in a mess of hot water with a ton of other vortices and elementals, all awake in some special thematic cavern, and no stairs in sight....
                “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                Comment

                • Nick
                  Vanilla maintainer
                  • Apr 2007
                  • 9637

                  #9
                  Originally posted by Ingwe Ingweron
                  Not sure I follow. I thought that bug was about teleport self. Here, @ is trying to TO.
                  It was, but it applies here too, because teleporting the player away and teleporting a monster away both use the same code to find a grid for it to land.
                  One for the Dark Lord on his dark throne
                  In the Land of Mordor where the Shadows lie.

                  Comment

                  • Gwarl
                    Administrator
                    • Jan 2017
                    • 1025

                    #10
                    Updated with today's build.

                    Comment

                    • Sky
                      Veteran
                      • Oct 2016
                      • 2321

                      #11
                      i'm trying this now, and i'm wondering, if there is any way to have this in tile mode, rather than ASCII ?
                      "i can take this dracolich"

                      Comment

                      • Talharim
                        Apprentice
                        • Jul 2015
                        • 57

                        #12
                        Originally posted by Sky
                        i'm trying this now, and i'm wondering, if there is any way to have this in tile mode, rather than ASCII ?
                        This leads me to wonder. Do people play in tiles mode? I don't like it because I feel I get much more information (can see further in the dungeon) by playing in ascii mode.
                        Or is it just my age showing?
                        I usually pester my kid by saying, "Well, I'm off playing a game with good graphics, not the rubbish you play!" and then go play Angband in ASCII mode.
                        Cowards live a long time, brave ones usually die soon of a glorious death.

                        Comment

                        • Derakon
                          Prophet
                          • Dec 2009
                          • 9022

                          #13
                          Originally posted by Talharim
                          This leads me to wonder. Do people play in tiles mode?
                          Given that you're posting this in response to someone asking for tiles mode, I think you can safely assume the answer is "yes".

                          This is one of those things that I've come to the conclusion isn't really worth arguing about. There are people on both sides with very strong opinions, and nobody seems likely to change their minds.

                          Comment

                          • Sky
                            Veteran
                            • Oct 2016
                            • 2321

                            #14
                            i've learned with tile mode, and playing with ascii means i need to learn everything again. i can tell straight away what is what, which in text mode i cannot. file under "because i like it".
                            if anything, i feel the opposite way - why does anyone *not* play tile mode.
                            "i can take this dracolich"

                            Comment

                            • kandrc
                              Swordsman
                              • Dec 2007
                              • 299

                              #15
                              Originally posted by Derakon
                              This is one of those things that I've come to the conclusion isn't really worth arguing about. There are people on both sides with very strong opinions
                              <troll>
                              ...and the people on the pro-tiles side are wrong.
                              </troll>

                              Comment

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