Calris?

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  • Derakon
    replied
    Originally posted by Pete Mack
    Enchant it above +0, and the curse will break with 50% chance every time it works. Otherwise, a scroll of *Remove Curse* will work. Aggregation is a bigger problem until pretty late in the game, when you have unlimited teleport other and *Destruction*. But it makes a great swap weapon, especially when your other weapon is low-weight like Aiglos.
    What does the aggregation curse do, roll up groups of weaker monsters into single more powerful monsters?

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  • Sky
    replied
    I dont think it's worth the bother. The stronger scrolls of *Enchant only show up late in the game, and you will soon be showered with weapons better than Aiglos.

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  • Pete Mack
    replied
    Enchant it above +0, and the curse will break with 50% chance every time it works. Otherwise, a scroll of *Remove Curse* will work. Aggregation is a bigger problem until pretty late in the game, when you have unlimited teleport other and *Destruction*. But it makes a great swap weapon, especially when your other weapon is low-weight like Aiglos.

    Leave a comment:


  • icefyre
    started a topic Calris?

    Calris?

    Hello all,

    My ranger is currently sporting "Aiglos" as his main melee weapon. I just found Calris which seems much worse in the damage department and heavily cursed to boot. However, the +5 con is very appealing in a weapon slot.

    Does it make sense to hold on to Calris? How do I go about uncursing it?


    Thanks!
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