Stumbled upon a vault at 2200'

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  • dMachin9
    Rookie
    • Jan 2017
    • 1

    Stumbled upon a vault at 2200'

    Started playign again recently and trying [4.0.5]. I just noticed that my Wand of TO was lost in a recent firefight. . .which doesn't bode well for this vault.

    I see the following uniques:

    Ariel, Queen of the Air
    Lorgan, Chief of the Easterlings
    Baphoment, the Minotaur Lord
    Ar-Pharazon the Golden
    Itangast the Fire Drake
    Quaker, Master of the Earth
    Akhorahil the Blind
    Scatha the Worm
    Kavlax the Many-Headed



    Throw in some Lesser Balrogs and other miscreants and it looks like I am going to be walking away from a lot of this one unless I can figure something out.

    Oh, and level feeling was the "Omen of. . ." feeling.

    Code:
      [Angband 4.0.5 Character Dump]
    
     Name   Varwe        Age             22          Self  RB  CB  EB   Best
     Race   Half-Troll   Height       8'11"   STR! 18/100  +4  +3  +2 18/190
     Class  Warrior      Weight    14st 0lb   INT:     12  -4  -2  +2      8
     Title  Commando     Turns used:          WIS:     11  -2  -2  +2      9
     HP     546/546      Game       1122654   DEX:  18/07  -4  +2  +2  18/07
     SP     0/0          Standard    104482   CON:  18/15  +3  +2  +0  18/65
                         Resting       3035
    
     Level                 34    Armor      [64,+75]    Saving Throw     45%
     Cur Exp           402592                           Stealth          Bad
     Max Exp           412742    Melee       1d7,+29    Disarming        54%
     Adv Exp           420000    To-hit       81,+28    Magic Devices     34
                                 Blows      5.8/turn    Perception   1 in 28
     Gold               82690                           Searching        28%
     Burden          185.4 lb    Shoot to-dam    +15    Infravision    30 ft
     Overweight        5.5 lb    To-hit       66,+27    Speed              2
     Max Depth    2200' (L44)    Shots        2/turn
    
     Your father was a Cave-Troll Warrior.  You have slime-green eyes,
     mangy bright red hair, and white scabby skin.
    
    
    
    rAcid:......+.+.... Nexus:......+......
    rElec:.+....+.+.... Nethr:.............
    rFire:.+....+.+.... Chaos:.............
    rCold:.+....+.+.... Disen:.......+.....
    rPois:..+.......... pFear:............+
    rLite:............. pBlnd:.........+...
    rDark:............. pConf:.............
    Sound:............. pStun:.............
    Shard:......+...... HLife:.............
    
    Regen:+...........+ Stea.:.......+.....
      ESP:............. Sear.:.........+...
    Invis:.........+... Infra:............+
    FrAct:..........+.. Tunn.:.............
    Feath:............. Speed:.+.........+.
    S.Dig:++..+........ Blows:+............
    ImpHP:............. Shots:.+...........
     Fear:............. Might:.+...........
    Aggrv:............. Light:.....+.......
    
    
      [Character Equipment]
    
    a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
         Dropped by Khîm, Son of Mîm at 1650 feet (level 33)
         
         +2 attack speed.
         Slays animals.
         Branded with poison.
         Cannot be harmed by acid.
         Slows your metabolism.  Speeds regeneration.  
         
         Combat info:
         5.8 blows/round.
         With +0 STR and +2 DEX you would get 6.1 blows
         Average damage/round: 248.2 vs. creatures not resistant to poison,
         223 vs. animals, and 198.5 vs. others.
         
    b) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
         Dropped by a Young black dragon at 1850 feet (level 37)
         
         +2 intelligence.
         +2 wisdom.
         +2 dexterity.
         +1 speed.
         +1 shooting speed.
         +1 shooting power.
         Provides resistance to lightning, fire, frost.
         Cannot be harmed by acid, fire.
         Slows your metabolism.  
         
    c) a Ring of Resist Poison
         Dropped by a Mature green dragon at 1800 feet (level 36)
         
         Provides resistance to poison gas.
         
    d) a Ring of Protection [+16]
         Dropped by a Kobold shaman at 1400 feet (level 28)
         
    e) an Amulet of Slow Digestion
         Bought from a store
         
         Slows your metabolism.  
         
    f) the Phial of Galadriel <+3>
         Found lying on the floor in a vault at 2000 feet (level 40)
         
         Cannot be harmed by fire.
         Radius 3 light.
         
         When activated, it lights up the surrounding area, hurting
         light-sensitive creatures.
         Takes 13 to 24 turns to recharge at your current speed.
         Your chance of success is 90.7%
         
    g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
         Found lying on the floor of a cavern at 1800 feet (level 36)
         
         +2 strength.
         Provides resistance to acid, lightning, fire, frost, shards,
         nexus.
         Cannot be harmed by acid.
         
    h) a Cloak of Aman [1,+24] <+1>
         Bought from a store
         
         +1 stealth.
         Provides resistance to disenchantment.
         Cannot be harmed by acid, fire.
         
    i) a Leather Shield of Resistance [8,+12]
         Found lying on the floor at 850 feet (level 17)
         
         Provides resistance to acid, lightning, fire, frost.
         Cannot be harmed by acid.
         
    j) a Steel Helm of Seeing [9,+0] <+3>
         Found lying on the floor at 1650 feet (level 33)
         
         +3 searching skill.
         Provides protection from blindness.
         Grants the ability to see invisible things.  
         
    k) a Set of Caestus of Free Action (+0,+3) [5,+2]
         Found lying on the floor of a special room at 1800 feet (level 36)
         
         Prevents paralysis.  
         
    l) a Pair of Leather Sandals of Speed [1,+4] <+2>
         Found lying on the floor at 600 feet (level 12)
         
         +2 speed.
         
    
    
    
    
      [Character Inventory]
    
    a) 30 Potions of Cure Serious Wounds
    b) 14 Potions of Cure Critical Wounds
    c) 3 Potions of Healing
    d) 4 Potions of Speed
    e) 14 Potions of Berserk Strength
    f) 12 Scrolls of Phase Door
    g) 4 Scrolls of Teleportation
    h) a Scroll of Magic Mapping
    i) 11 Scrolls of Satisfy Hunger
    j) 6 Scrolls of Word of Recall
    k) 4 Scrolls of Holy Chant
    l) a Rod of Detection (charging)
         Cannot be harmed by lightning.
         
    m) 3 Rods of Curing
    n) 2 Rods of Recall
         Cannot be harmed by lightning.
         
    o) a Wand of Fire Bolts (3 charges)
    p) a Staff of Detect Evil (9 charges)
    q) 2 Staves of Mapping (8 charges)
    r) 4 Staves of Teleportation (27 charges)
    s) 2 Staves of Identify (21 charges)
    t) Augmented Chain Mail of Elvenkind (-2) [42,+18] <+2>
         Dropped by a Dread at 2200 feet (level 44)
         
         +2 stealth.
         Provides resistance to acid, lightning, fire, frost, sound.
         Cannot be harmed by acid.
         
    
    
    
    
      [Character Quiver]
    
    0) 11 Mithril Arrows of Slay Giant (3d4) (+9,+8)
         Slays giants.
         Cannot be harmed by acid, fire.
         
         Combat info:
         Hits targets up to 120 feet away.
         Average damage/round: 377 vs. giants, and 188.4 vs. others.
         35% chance of breaking upon contact.
         
    
    
      [Home Inventory]
    
    a) 5 Potions of Restore Life Levels
    b) 40 Scrolls of Phase Door
    c) 2 Scrolls of Teleportation
    d) 27 Scrolls of Satisfy Hunger
    e) 10 Scrolls of Word of Recall
    f) 4 Scrolls of Deep Descent
    g) a Scroll of *Destruction*
    h) 2 Staves of Mapping (14 charges)
    i) 2 Staves of Curing (14 charges)
    j) 5 Staves of Cure Light Wounds (26 charges)
    k) 2 Staves of Identify (27 charges)
    l) an Iron Crown of Might [0,+11] <+2, +3, +1>
         Found lying on the floor in a vault at 2000 feet (level 40)
         
         +2 strength.
         +3 dexterity.
         +1 constitution.
         Cannot be harmed by acid.
         Sustains strength, dexterity, constitution.
         Prevents paralysis.  
         
    m) the Iron Helm of Gorlim (+8,+8) [7,+10] <-3, -5> {cursed}
         Found lying on the floor of a cavern at 1500 feet (level 30)
         
         Heavily cursed.
         -3 intelligence.
         -3 wisdom.
         -5 searching skill.
         Provides protection from fear.
         Cannot be harmed by acid.
         Prevents paralysis.  Grants the ability to see invisible things. 
         Aggravates creatures nearby.  
         
    n) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
         Dropped by an Apprentice at 2100 feet (level 42)
         
         Provides resistance to acid.
         Cannot be harmed by acid, fire.
         Feather Falling.  
         
         When activated, it creates an acid bolt with damage 5d8.
         Takes 7 to 12 turns to recharge at your current speed.
         Your chance of success is 91.4%
         
    o) the Set of Gauntlets 'Paurhach' [3,+14]
         Found lying on the floor at 800 feet (level 16)
         
         Provides resistance to fire.
         Cannot be harmed by acid, fire.
         Speeds regeneration.  
         
         When activated, it creates a fire bolt with damage 9d8.
         Takes 10 to 19 turns to recharge at your current speed.
         Your chance of success is 91.4%
         
    p) the Set of Gauntlets 'Pauraegen' [3,+14] <+1>
         Found lying on the floor of a special room at 550 feet (level 11)
         
         Provides resistance to lightning, light.
         Cannot be harmed by acid, fire.
         Radius 1 light.
         
         When activated, it creates a lightning bolt (that always beams)
         with damage 6d6.
         Takes 8 to 14 turns to recharge at your current speed.
         Your chance of success is 91.4%
         
    q) a Set of Caestus of Slaying (+5,+5) [5,+4]
         Found lying on the floor at 1050 feet (level 21)
         
    r) a Pair of Leather Boots of Free Action [2,+4]
         Bought from a store
         
         Prevents paralysis.  
         
    s) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
         Dropped by Ibun, Son of Mîm at 1200 feet (level 24)
         
         Branded with cold.
         Provides resistance to frost.
         Cannot be harmed by acid.
         
         When activated, it creates a frost bolt with damage 6d8.
         Takes 9 to 18 turns to recharge at your current speed.
         Your chance of success is 91.4%
         
         Combat info:
         3.8 blows/round.
         With +0 STR and +2 DEX you would get 4.1 blows
         Average damage/round: 177 vs. creatures not resistant to cold, and
         137 vs. others.
         
    t) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
         Dropped by Tom the Stone Troll at 1800 feet (level 36)
         
         Slays animals.
         Branded with cold.
         Provides resistance to frost, light.
         Cannot be harmed by acid.
         Radius 1 light.
         
         Combat info:
         3.8 blows/round.
         With +0 STR and +2 DEX you would get 4.1 blows
         Average damage/round: 188.1 vs. creatures not resistant to cold,
         174.3 vs. animals, and 160.1 vs. others.
         
    u) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
         Dropped by Orfax, Son of Boldor at 1300 feet (level 26)
         
         +2 dexterity.
         +2 attack speed.
         Slays undead, evil creatures, animals.
         Cannot be harmed by acid.
         Grants the ability to see invisible things.  
         
         Combat info:
         5.5 blows/round.
         With +3 STR and +0 DEX you would get 5.8 blows
         With +0 STR and +2 DEX you would get 5.8 blows
         Average damage/round: 273.4 vs. undead, 237.8 vs. evil creatures,
         237.8 vs. animals, and 202.1 vs. others.
         
    v) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
         Dropped by a Mature blue dragon at 1850 feet (level 37)
         
         +3 stealth.
         +3 speed.
         Slays undead.
         Branded with cold.
         Provides resistance to frost.
         Cannot be harmed by acid, fire.
         Blessed by the gods.  Grants the ability to see invisible things. 
         
         
         Combat info:
         3.8 blows/round.
         With +0 STR and +2 DEX you would get 4.1 blows
         Average damage/round: 163.9 vs. creatures not resistant to cold,
         163.9 vs. undead, and 135.9 vs. others.
         
    w) the Morning Star 'Firestar' (2d6) (+15,+17) [+2]
         Dropped by Nár, the Dwarf at 1300 feet (level 26)
         
         Branded with fire.
         Provides immunity to fire.
         Cannot be harmed by acid, fire.
         
         When activated, it creates a fire ball with damage 72.
         Takes 24 turns to recharge at your current speed.
         Your chance of success is 87.9%
         
         Combat info:
         3.0 blows/round.
         With +3 STR and +0 DEX you would get 3.3 blows
         With +0 STR and +2 DEX you would get 3.3 blows
         Average damage/round: 180.5 vs. creatures not resistant to fire,
         and 134.2 vs. others.
         
    
    
    [Player history]
          Turn   Depth  Note
             0      0'  Began the quest to destroy Morgoth.
           281     50'  Reached level 2
          1396    100'  Reached level 3
          1543    150'  Killed Fang, Farmer Maggot's dog
          1543    150'  Reached level 4
          1784    150'  Reached level 5
          2313    150'  Reached level 6
          2335    150'  Reached level 7
          3075    150'  Reached level 8
          3562    200'  Killed Grip, Farmer Maggot's dog
          5026    500'  Reached level 9
          5141    500'  Reached level 10
          6533    150'  Reached level 11
         10086    400'  Reached level 12
         10518    400'  Killed Bullroarer the Hobbit
         10802    400'  Reached level 13
         12914    400'  Reached level 14
         14387    450'  Killed Brodda, the Easterling
         14622    450'  Reached level 15
         14642    450'  Killed Lagduf, the Snaga
         16639      0'  Killed Farmer Maggot
         18140    500'  Reached level 16
         18568    550'  Found the Set of Gauntlets 'Pauraegen'
         19373    550'  Killed Wormtongue, Agent of Saruman
         21904    600'  Killed Sm&#195;&#169;agol
         22016    600'  Reached level 17
         22209    600'  Killed Mughash the Kobold Lord
         25027    700'  Reached level 18
         26514    800'  Reached level 19
         27803    800'  Reached level 20
         28355    800'  Found the Set of Gauntlets 'Paurhach'
         29570    900'  Reached level 21
         31669    900'  Killed Ulfast, Son of Ulfang
         31669    900'  Reached level 22
         32867    950'  Reached level 23
         33295    950'  Killed Gorbag, the Orc Captain
         33806   1000'  Killed Shagrat, the Orc Captain
         34121   1000'  Reached level 24
         35288   1050'  Killed Sangahyando of Umbar
         35410   1050'  Killed Angamait&#195;ḋ of Umbar
         35429   1050'  Reached level 25
         38855   1200'  Killed Golfimbul, the Hill Orc Chief
         38863   1200'  Killed Grishn&#195;Ḃkh, the Hill Orc
         38925   1200'  Killed Ibun, Son of M&#195;&#174;m
         38927   1200'  Found the Dagger 'Nimthanc'
         39236   1250'  Killed Ufthak of Cirith Ungol
         40437   1300'  Killed Bolg, Son of Azog
         40483   1300'  Reached level 26
         40850   1300'  Killed N&#195;Ḃr, the Dwarf
         40852   1300'  Found the Morning Star 'Firestar'
         42512   1300'  Killed Orfax, Son of Boldor
         42541   1300'  Found the Scimitar 'Haradekket'
         42600   1300'  Killed Boldor, King of the Yeeks
         45953   1400'  Reached level 27
         45953   1400'  Reached level 28
         45953   1400'  Reached level 29
         45953   1400'  Reached level 30
         45953   1400'  Reached level 31
         47790   1450'  Killed Ulwarth, Son of Ulfang
         48607   1500'  Killed Draebor, the Imp
         49724   1500'  Found the Iron Helm of Gorlim
         52633   1600'  Killed Medusa, the Gorgon
         52633   1600'  Reached level 31
         59744   1650'  Killed M&#195;&#174;m, Betrayer of Turin
         59904   1650'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
         59906   1650'  Found the Short Sword 'Dagmor'
         61773   1750'  Killed Uldor the Accursed
         63048   1800'  Reached level 32
         64633   1750'  Killed Ugl&#195;ẃk, the Uruk
         64639   1750'  Killed Lugdush, the Uruk
         68069   1800'  Killed Lokkak, the Ogre Chieftain
         68986   1800'  Killed Bert the Stone Troll
         68995   1800'  Killed Bill the Stone Troll
         69010   1800'  Killed Tom the Stone Troll
         69067   1800'  Found the Rapier 'Forasgil'
         73303   1800'  Reached level 33
         74645   1850'  Killed Beorn, the Shape-Changer
         76129   1850'  Found the Spear 'Nimloth'
         82813   1800'  Killed Castamir the Usurper
         84220   1800'  Found the Chain Mail of Arvedui
         88640   1850'  Found the Short Bow of Amras
         95382   2000'  Found the Phial of Galadriel
         98316   2100'  Killed Azog, King of the Uruk-Hai
         98338   2100'  Reached level 34
         99188   2100'  Found the Set of Gauntlets 'Paurnen'
    
    
      [Options]
    
      [User interface]
    
    Use the roguelike command keyset             : no  (rogue_like_commands)
    Use sound                                    : no  (use_sound)
    Show damage player deals to monsters         : yes (show_damage)
    Use old target by default                    : no  (use_old_target)
    Always pickup items                          : no  (pickup_always)
    Always pickup items matching inventory       : yes (pickup_inven)
    Show flavors in object descriptions          : no  (show_flavors)
    Highlight target with cursor                 : yes (show_target)
    Disturb whenever viewable monster moves      : yes (disturb_near)
    Show walls as solid blocks                   : no  (solid_walls)
    Show walls with shaded background            : no  (hybrid_walls)
    Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
    Color: Shimmer multi-colored things          : yes (animate_flicker)
    Center map continuously                      : no  (center_player)
    Color: Show unique monsters in purple        : yes (purple_uniques)
    Automatically clear '-more-' prompts         : no  (auto_more)
    Color: Player color indicates % hit points   : yes (hp_changes_color)
    Allow mouse clicks to move the player        : yes (mouse_movement)
    Notify on object recharge                    : no  (notify_recharge)
    
      [Birth]
    
    Randomise the artifacts (except a very few)  : no  (birth_randarts)
    Word of Recall has no effect                 : no  (birth_no_recall)
    Restrict creation of artifacts               : no  (birth_no_artifacts)
    Don't stack objects on the floor             : no  (birth_no_stacking)
    Lose artifacts when leaving level            : no  (birth_no_preserve)
    Don't generate connected stairs              : no  (birth_no_stairs)
    Don't show level feelings                    : no  (birth_no_feelings)
    Increase gold drops but disable selling      : no  (birth_no_selling)
    Use previous set of randarts                 : yes (birth_keep_randarts)
    Start with a kit of useful gear              : yes (birth_start_kit)
    Monsters learn from their mistakes           : no  (birth_ai_learn)
    Force player descent                         : no  (birth_force_descend)
    Char dump below, any feedback appreciated.
    Last edited by Nick; February 7, 2017, 11:00.
  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9647

    #2
    Just found this post in moderation, replying to make it obvious.
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.

    Comment

    • PowerWyrm
      Prophet
      • Apr 2008
      • 2987

      #3
      No TO wands, that means no vault for you. Unless there are more Dreads in it, in that case they would kindly clear the vault for you and you would simply have to kill them to retrieve all good non-artifact non-undead slaying items.
      PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

      Comment

      • Sky
        Veteran
        • Oct 2016
        • 2321

        #4
        What he said^.
        "i can take this dracolich"

        Comment

        • Pete Mack
          Prophet
          • Apr 2007
          • 6883

          #5
          Not to mention, a vault with two elementals in it won't end up with anything but any potential artifacts.

          Comment

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