So I'm playing a Dwarven Paladin. I've been save scumming. Basically, when I first started this game I found Farmer Maggot and he dropped a book that sold for 15,000 gold, so I took that as a sign that this would be my guy.
Anyway, here is my character dump:
I've been around lvl 23/24 for a long time now and I don't know what to do, basically. Do I go further and risk getting beat down by tougher monsters or what?
Anyway, here is my character dump:
Code:
[Angband 3.0.9 Character Dump] Name Tomek Self RB CB EB Best Sex Male Age 45 STR: 17 +2 +3 +0 18/40 Race Dwarf Height 48 INT: 12 -3 -3 +2 8 Class Paladin Weight 161 WIS: 15 +2 +1 +5 18/50 Title Knight Status 30 DEX: 18 -2 +0 +0 16 HP 253/253 Maximize Y CON: 14 +2 +2 +0 18 SP 38/53 CHR: 18/23 -3 +2 +3 18/43 Level 26 Armor [40,+62] Saving Throw Superb Cur Exp 30591 Fight (+10,+13) Stealth Fair Max Exp 30591 Melee (+18,+22) Fighting Heroic Adv Exp 38750 Shoot (+10,+0) Shooting Superb MaxDepth Lev 25 Blows 3/turn Disarming Good Turns 890493 Shots 1/turn Magic Device Superb Gold 27722 Infra 50 ft Perception Poor Burden 156.6 lbs Speed 2 Searching Fair You are the only child of a Dwarven Prison Guard. You are a well liked child. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:....+.+...... Blind:............+ Elec:......+...... Confu:............. Fire:......+.+.... Sound:............. Cold:......+...... Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+...+. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:.......+..... Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Character Equipment] a) a Rapier (1d6) (+8,+9) b) a Long Bow (x3) {good} c) a Mithril Ring of Accuracy (+9) d) a Beryl Ring of Damage (+10) e) a Coral Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) a Lantern (7922 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) Mithril Chain Mail of Resistance (-1) [28,+15] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. h) The Cloak 'Holcolleth' [1,+5] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It cannot be harmed by the elements. It might have hidden powers. i) a Small Metal Shield of Resist Fire [3,+7] It provides resistance to fire. It cannot be harmed by fire. j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It cannot be harmed by the elements. It might have hidden powers. k) The Set of Gauntlets 'Paurhach' [2,+15] It cannot be harmed by the elements. It might have hidden powers. l) a Pair of Hard Leather Boots of Stealth [3,+7] (+1) It increases your stealth by 1. [Character Inventory] a) 5 Holy Books of Prayers [Beginners Handbook] b) 3 Holy Books of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) a Holy Book of Prayers [Godly Insights] It cannot be harmed by the elements. e) 3 Flasks of oil f) 7 Pink Potions of Cure Critical Wounds g) 2 Cyan Potions of Healing h) a Scroll titled "saniabra do co" of Teleport Level i) 7 Scrolls titled "forat oconitio" of Word of Recall j) 38 Scrolls titled "autrim letis" of Identify k) 2 Chromium Rods of Lightning Bolts l) a Dogwood Staff of Enlightenment m) a Jade Ring of Sustain Wisdom It sustains your wisdom. n) a Mithril Ring of Accuracy (+9) o) a Golden Amulet of Slow Digestion It slows your metabolism. p) a Tulwar (2d4) {good} q) a Trident (1d8) {average} r) a Glaive (2d6) {good} s) 23 Arrows (1d4) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)
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