So I'm playing a Dwarven Paladin. I've been save scumming.
Basically, when I first started this game I found Farmer Maggot and he dropped a book that sold for 15,000 gold, so I took that as a sign that this would be my guy. 
Anyway, here is my character dump:
I've been around lvl 23/24 for a long time now and I don't know what to do, basically. Do I go further and risk getting beat down by tougher monsters or what?
Basically, when I first started this game I found Farmer Maggot and he dropped a book that sold for 15,000 gold, so I took that as a sign that this would be my guy. 
Anyway, here is my character dump:
Code:
[Angband 3.0.9 Character Dump]
Name Tomek Self RB CB EB Best
Sex Male Age 45 STR: 17 +2 +3 +0 18/40
Race Dwarf Height 48 INT: 12 -3 -3 +2 8
Class Paladin Weight 161 WIS: 15 +2 +1 +5 18/50
Title Knight Status 30 DEX: 18 -2 +0 +0 16
HP 253/253 Maximize Y CON: 14 +2 +2 +0 18
SP 38/53 CHR: 18/23 -3 +2 +3 18/43
Level 26 Armor [40,+62] Saving Throw Superb
Cur Exp 30591 Fight (+10,+13) Stealth Fair
Max Exp 30591 Melee (+18,+22) Fighting Heroic
Adv Exp 38750 Shoot (+10,+0) Shooting Superb
MaxDepth Lev 25 Blows 3/turn Disarming Good
Turns 890493 Shots 1/turn Magic Device Superb
Gold 27722 Infra 50 ft Perception Poor
Burden 156.6 lbs Speed 2 Searching Fair
You are the only child of a Dwarven Prison Guard. You are a well
liked child. You have dark brown eyes, straight black hair, a one
foot beard, and a dark complexion.
abcdefghijkl@ abcdefghijkl@
Acid:....+.+...... Blind:............+
Elec:......+...... Confu:.............
Fire:......+.+.... Sound:.............
Cold:......+...... Shard:.............
Pois:............. Nexus:.............
Fear:............. Nethr:.............
Lite:............. Chaos:.............
Dark:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.......+...+.
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.......+.....
Invis:............. Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............
[Character Equipment]
a) a Rapier (1d6) (+8,+9)
b) a Long Bow (x3) {good}
c) a Mithril Ring of Accuracy (+9)
d) a Beryl Ring of Damage (+10)
e) a Coral Amulet of Resist Acid
It provides resistance to acid. It cannot be harmed by acid.
f) a Lantern (7922 turns)
It usually provides light of radius 2. It cannot be harmed by fire.
g) Mithril Chain Mail of Resistance (-1) [28,+15]
It provides resistance to acid, lightning, fire, and cold. It
cannot be harmed by the elements.
h) The Cloak 'Holcolleth' [1,+5] (+2)
It increases your intelligence and wisdom by 2. It increases your
stealth and speed by 2. It cannot be harmed by the elements. It
might have hidden powers.
i) a Small Metal Shield of Resist Fire [3,+7]
It provides resistance to fire. It cannot be harmed by fire.
j) The Metal Cap of Thengel [3,+12] (+3)
It increases your wisdom and charisma by 3. It cannot be harmed by
the elements. It might have hidden powers.
k) The Set of Gauntlets 'Paurhach' [2,+15]
It cannot be harmed by the elements. It might have hidden powers.
l) a Pair of Hard Leather Boots of Stealth [3,+7] (+1)
It increases your stealth by 1.
[Character Inventory]
a) 5 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Godly Insights]
It cannot be harmed by the elements.
e) 3 Flasks of oil
f) 7 Pink Potions of Cure Critical Wounds
g) 2 Cyan Potions of Healing
h) a Scroll titled "saniabra do co" of Teleport Level
i) 7 Scrolls titled "forat oconitio" of Word of Recall
j) 38 Scrolls titled "autrim letis" of Identify
k) 2 Chromium Rods of Lightning Bolts
l) a Dogwood Staff of Enlightenment
m) a Jade Ring of Sustain Wisdom
It sustains your wisdom.
n) a Mithril Ring of Accuracy (+9)
o) a Golden Amulet of Slow Digestion
It slows your metabolism.
p) a Tulwar (2d4) {good}
q) a Trident (1d8) {average}
r) a Glaive (2d6) {good}
s) 23 Arrows (1d4)
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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