I'm about to leave DL87 at 18,433 turns. Since I have forced descent on and skipping 3 dungeon levels every time I descend I have pretty much no chance of winning, but it's still fun. If I can pick up a couple of wands/rods of TO I will have a chance, but the one wand I picked up the entire game got destroyed upon trying to ?recharge. I have no telepathy, one rod of Detection I bought in the BM and am still wielding Forasgil. But I did find a rod of speed, 3 staves of speed and another ring of damage good for +14 dam and gloves of Theivery along the way. I used a ?Destruction to remove Ungoliant who was near a Topaz ring which I was hopeful was going to be a ring of speed. Counting 15 squares worked, Ungoliant got removed from the level and I easily navigated the rubble to collect the ring of speed <+9> two squares away from where she was.
If I read a ?RoP in a hallway to prevent a monster form pursuing me and then he is out of line of sight but still trying to get passed the RoP to get to me, will he have a chance to break the rune while he is offscreen?
If I read a ?RoP in a hallway to prevent a monster form pursuing me and then he is out of line of sight but still trying to get passed the RoP to get to me, will he have a chance to break the rune while he is offscreen?
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[Angband 4.0.5 Character Dump] Name Gamling Age 102 Self RB CB EB Best Race High-Elf Height 6'7" Str: 18/73 +1 +3 +0 18/113 18/93 Class Warrior Weight 12st 7lb INT: 10 +3 -2 +1 12 Title Commando Turns used: WIS: 12 -1 -2 +0 9 HP 253/313 Game 176150 DEX: 18/83 +3 +2 +3 18/163 SP 0/0 Standard 18433 CON: 11 +1 +2 +0 14 Resting 224 Level 31 Armor [61,+77] Saving Throw 70% Cur Exp 297301 Stealth Very Good Max Exp 324006 Melee 1d6,+42 Disarming 65% Adv Exp 300000 To-hit 73,+32 Magic Devices 60 Blows 5.8/turn Perception 1 in 19 Gold 47795 Searching 32% Burden 156.7 lb Shoot to-dam +16 Infravision 40 ft Overweight -23.2 lb To-hit 73,+32 Speed 9 Max Depth 4350' (L87) Shots 1/turn You are one of several children of a Noldorin Archer. You have light grey eyes, straight black hair, and a fair complexion. rAcid:......+...... Nexus:...........+. rElec:......+...... Nethr:............. rFire:......+...... Chaos:............. rCold:+.....+...... Disen:............. rPois:............. pFear:............+ rLite:+...........+ pBlnd:............. rDark:............. pConf:.......+..... Sound:......+...... pStun:............. Shard:............. HLife:............. Regen:....+........ Stea.:......++..... ESP:............. Sear.:..........+.. Invis:............+ Infra:............+ FrAct:..........+.. Tunn.:............. Feath:..........++. Speed:...+........! S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+....+....... [Character Equipment] a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Found lying on the floor at 2100 feet (level 42) Slays animals. Branded with cold. Provides resistance to frost, light. Cannot be harmed by acid. Radius 1 light. Combat info: 5.8 blows/round. With +0 STR and +2 DEX you would get 6.0 blows Average damage/round: 317.5 vs. creatures not resistant to cold, 296.3 vs. animals, and 274.5 vs. others. b) a Light Crossbow of Power (x3) (+12,+16) Dropped by an Ancient black dragon at 4200 feet (level 84) c) a Ring of Damage (+0,+15) {!d!v!k!t} Found lying on the floor at 1650 feet (level 33) d) a Ring of Speed <+9> Found lying on the floor at 4350 feet (level 87) +9 speed. e) an Amulet of Regeneration Found lying on the floor at 1500 feet (level 30) Speeds regeneration. f) the Phial of Galadriel <+3> Dropped by Ulfast, Son of Ulfang at 1350 feet (level 27) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 31 to 58 turns to recharge at your current speed. Your chance of success is 94.2% g) Augmented Chain Mail of Elvenkind (-2) [42,+12] <+1> Found lying on the floor of a labyrinth at 2400 feet (level 48) +1 stealth. Provides resistance to acid, lightning, fire, frost, sound. Cannot be harmed by acid. h) an Ethereal Cloak of the Magi [0,+26] <+1, +3> Dropped by a Balance drake at 2250 feet (level 45) +1 intelligence. +3 stealth. Provides protection from confusion. Cannot be harmed by acid, fire. Sustains intelligence. i) a Leather Shield [8,+1] Bought from a store j) an Iron Helm [7,+4] Dropped by a Mature white dragon at 2850 feet (level 57) k) a Set of Alchemist's Gloves of Thievery (+7,+3) [0,+8] <+3> Dropped by Lorgan, Chief of the Easterlings at 2850 feet (level 57) +3 dexterity. +3 searching skill. Cannot be harmed by acid, fire. Feather Falling. Prevents paralysis. l) a Pair of Iron Shod Boots of Stability [4,+15] Bought from a store Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 11 Potions of Cure Light Wounds b) 17 Potions of Cure Critical Wounds c) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. d) 4 Potions of Restore Life Levels e) a Potion of Enlightenment f) 6 Scrolls of Phase Door g) a Scroll of Teleportation {!*} h) 4 Scrolls of Word of Recall {!*} i) 2 Scrolls of Recharging j) a Scroll of Rune of Protection k) 3 Scrolls of *Destruction* {!*} l) 3 Rods of Trap Location {@3} m) a Rod of Detection Cannot be harmed by lightning. n) a Rod of Speed (charging) Cannot be harmed by lightning. o) 3 Wands of Stone to Mud (3 charges) p) a Wand of Dragon's Flame (4 charges) Cannot be harmed by lightning. q) 2 Staves of Teleportation (9 charges) {!u} r) 3 Staves of Speed (11 charges) s) 2 Staves of Identify (4 charges) t) a Ring of Resist Poison Dropped by a Dreadmaster at 2850 feet (level 57) Provides resistance to poison gas. u) a Ring of Damage (+0,+14) {!d!v!k} Found lying on the floor at 4200 feet (level 84) [Character Quiver] 0) 20 Bolts (1d5) (+1,+4) Combat info: Hits targets up to 120 feet away. Average damage/round: 70.3. 25% chance of breaking upon contact. 1) 14 Bolts (1d5) (+5,+4) Combat info: Hits targets up to 120 feet away. Average damage/round: 71. 25% chance of breaking upon contact. 2) 26 Bolts (1d5) {magical} You do not know the full extent of this item's powers. Combat info: Hits targets up to 120 feet away. Average damage/round: 58.1. 25% chance of breaking upon contact. 3) 19 Rounded Pebbles of Wounding (1d2) (+18,+17) [Home Inventory] a) a Mushroom of Vigor b) 13 Potions of Cure Light Wounds c) 10 Potions of Cure Critical Wounds d) 7 Potions of Speed e) a Potion of Heroism f) 14 Scrolls of Recharging g) a Rod of Fire Bolts {@1} h) 3 Rods of Light i) 2 Staves of Mapping (11 charges) j) 2 Staves of Teleportation (9 charges) {!u} k) 2 Staves of Identify (11 charges) l) a Ring of Strength <+3> Found lying on the floor at 1800 feet (level 36) +3 strength. Sustains strength. m) a Ring of Damage (+0,+6) Dropped by an Ogre at 1500 feet (level 30) n) a Ring of Free Action Dropped by a Fire giant at 1800 feet (level 36) Prevents paralysis. o) an Amulet of Resist Lightning Provides resistance to lightning. p) a Hard Leather Cap of Regeneration [2,+0] Bought from a store Speeds regeneration. q) a Set of Gauntlets of Slaying (+5,+5) [3,+5] Bought from a store r) a Set of Caestus of Power (+5,+4) [5,+9] <+4> Found lying on the floor at 3600 feet (level 72) +4 strength. s) a Pair of Leather Sandals of Stealth [1,+1] <+1> Found lying on the floor of a labyrinth at 1350 feet (level 27) +1 stealth. t) a Short Bow of Power (x2) (+7,+15) Found under some rubble at 900 feet (level 18) u) 16 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 58.1. 25% chance of breaking upon contact. v) 7 Arrows (1d4) (+0,+0) w) 4 Rounded Pebbles (1d2) (+0,+0) x) 18 Rounded Pebbles (1d2) {excellent} You do not know the full extent of this item's powers. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 150 300' Reached level 2 150 300' Reached level 3 295 450' Reached level 4 717 450' Reached level 5 719 450' Reached level 6 724 450' Reached level 7 759 450' Reached level 8 779 450' Reached level 9 797 450' Reached level 10 943 450' Reached level 11 1244 600' Reached level 12 2384 750' Reached level 13 2433 900' Reached level 14 2813 900' Reached level 15 2900 900' Killed Fang, Farmer Maggot's dog 3154 1050' Reached level 16 3930 1050' Reached level 17 4310 0' Killed Farmer Maggot 4814 1200' Reached level 18 5405 1200' Killed Wormtongue, Agent of Saruman 5521 1200' Reached level 19 6203 1350' Killed Ulfast, Son of Ulfang 6203 1350' Reached level 20 6205 1350' Found the Phial of Galadriel 6255 1350' Reached level 20 6733 1500' Reached level 21 7099 1500' Killed Sangahyando of Umbar 7243 1500' Killed Angamaitë of Umbar 7434 1500' Reached level 22 7634 1500' Reached level 22 8406 1800' Reached level 23 8476 1800' Killed Gorbag, the Orc Captain 8575 1800' Reached level 24 8640 1800' Reached level 25 8686 1800' Reached level 26 9805 1800' Reached level 27 11489 2100' Reached level 27 11520 2100' Found the Rapier 'Forasgil' 12190 2250' Reached level 27 12862 2250' Reached level 28 13966 2700' Killed Lugdush, the Uruk 13977 2700' Killed Uglúk, the Uruk 14960 2850' Killed Lorgan, Chief of the Easterlings 14984 2850' Reached level 29 15298 2850' Killed Ren the Unclean 15645 2850' Killed Bullroarer the Hobbit 15647 2850' Killed Grishnákh, the Hill Orc 16044 3750' Reached level 30 16967 4200' Killed Bolg, Son of Azog 17106 4200' Reached level 31 17586 4350' Reached level 32 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend)
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