High-Elf Warrior

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Grotug
    Veteran
    • Nov 2013
    • 1637

    High-Elf Warrior

    Now this is the business. 4.3 blows/round at the start. +80 melee, +80 shoot. And reasonable magic devices skill unlike Half-Troll Warrior. And the superior start means I can kill anything and everything, thus fully compensating for the lousy XP mod.

    Keep dying stupidly, though. This game I have 2 wands of TO at DL21 (8,000 turns). So maybe I should play carefully. Couple games ago I had an early wand of TO and had 5 other metal objects in my possession (not counting multiples of same objects) and I begrudgingly TO'd away a storm giant. I did not TO away a young blue dragon. I did not. Why would I waste a charge (only 4 left) on a young blue dragon? Honestly, who does that? The dragon breathes lightning, your wand of TO is destroyed! Okay, seriously? What the poop. I believe he was injured, too, so his lightning damage woulda been pretty pathetic. I died shortly after to what I don't recall. When bad luck strikes, I have a hard time playing smart thereafter.
    Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

    Detailed account of my Ironman win here.

    "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix
  • Grotug
    Veteran
    • Nov 2013
    • 1637

    #2
    Yay, dropped the wrong weapon several levels ago (westerness of FrAct) and never find other FrAct and then died to paralysis on DL31 on a 9-9 level after teleporting away Saruman. YASD.
    Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

    Detailed account of my Ironman win here.

    "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

    Comment

    • Sky
      Veteran
      • Oct 2016
      • 2321

      #3
      Ha ha.
      Nelson.jpg





      But seriously i have lost 2 rods in my whole career - that i know of.
      And yeah, westernesse + Fa is what i rocked when i cleared a greater vault (arrow) at DL37.
      Which earned me a randart sword with NO slays or brands, and the Phial.

      Edit: duh. Didnt realize he said wand, not rod. Wands and staves are 2x1, buy 2 for every 1 you want to use.
      "i can take this dracolich"

      Comment

      • Grotug
        Veteran
        • Nov 2013
        • 1637

        #4
        If I could program I would make ID on walk over of every type of object @ knows. So if @ walks over a good weapon and has already ID'd good weapons of that sort before then he immediately knows what it is upon walking over it. This pick up {more} rest rest rest drop {more} pick up {more} gets old fast and leads to rushing because, you know, 90% of what monsters drop are weapons, so @ spends most of his time picking up and dropping junk weapons, and of course since I play this game too much it leads to carelessness and continually dropping the good weapon and keeping the bad one.

        I know I can inscribe my weapons with !d!v!k but I tend not to unless a weapon is really good (I wasn't really planning on needing the weapon long since usually I get FrAct somewhere else and I had picked up Azgha-something-or-other (main gauche of Glaurung's bane).

        Losing the TO happened in another game not long ago as well that I complained about. It takes a lot of lightning strikes to destroy metal objects in @'s inventory.

        EDIT: Also would be nice to have a more sophisticated {more} system. If a monster deals less than 5% damage skip the {more} prompt for his action. When activating Cammithrim why do we need two {more} prompts? I get around this by inscribing it with @2 and making a hot key: A2'[space][space]$
        Last edited by Grotug; January 17, 2017, 15:53.
        Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

        Detailed account of my Ironman win here.

        "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

        Comment

        • Pete Mack
          Prophet
          • Apr 2007
          • 6883

          #5
          This problem is solved in development, with rune-ID. Once you've IDed a rune, you recognize it in every further item that has it on walk-over (and sometimes on detection.)

          Comment

          • Grotug
            Veteran
            • Nov 2013
            • 1637

            #6
            I'm sorry, I don't really understand Pete. How do I implement this feature in my game?

            I'm beginning to think wands of TO are native to DL20s. Just found another one at 1100' on my latest careless HE-Warrior.
            Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

            Detailed account of my Ironman win here.

            "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

            Comment

            • Derakon
              Prophet
              • Dec 2009
              • 9022

              #7
              Originally posted by Grotug
              I'm sorry, I don't really understand Pete. How do I implement this feature in my game?
              It'd be a ton of work for you to implement it, but Pete's saying it's already been implemented, thanks to the efforts of Nick, the other developers (including Pete), and many playtesters. You just need to be playing a different version of the game. You can download the so-called "nightly builds" here.

              Comment

              • Pete Mack
                Prophet
                • Apr 2007
                • 6883

                #8
                1. Install MinGW
                2. Pull the git repository at GitHub.com/angband/angband
                3. Compile

                Comment

                • Grotug
                  Veteran
                  • Nov 2013
                  • 1637

                  #9
                  Okay, thanks guys. I may attempt this.

                  Another wand of TO one level down on another level 6 feeling level (though I think wands of TO make for level 3 feeling at DL23, not 6, so we'll see what else I find [found Dagmor on last level with the wand of TO]).

                  Okay, I really need to not die stupidly this game.
                  Last edited by Grotug; January 17, 2017, 22:34.
                  Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                  Detailed account of my Ironman win here.

                  "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                  Comment

                  • Grotug
                    Veteran
                    • Nov 2013
                    • 1637

                    #10
                    Decided to try a run with Randarts. Found a {special} gloves. Get ready for it: <+2> DEX! Wow, that sure is special! I'm pretty sure all {special} items have to have something that distinguishes them from non-artifact items, even if it's something gimmicky like a magic missile activation. But these gloves should have at the very least had FrAct. They didn't even include one basic resist.

                    Also interesting, after finding a defender weapon and buying gloves of power in the shop, I held onto the FrAct gloves in my player inventory just in case (already damaged at [1,-1]. Well, got hit with more acid and my gloves of FrAct got damaged, so now they are [1,-2]. Didn't know net negative AC was possible . (Though one recent game I found two =reckless attacks early and was bombing around with -17 AC, but that's a different thing).
                    Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                    Detailed account of my Ironman win here.

                    "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                    Comment

                    • Grotug
                      Veteran
                      • Nov 2013
                      • 1637

                      #11
                      DL1, pick up Narthanc. A few turns later on DL3 I pick up a rod of stair detection. Stairs come fast and furious and at 1800 turns I put on an amulet of ESP on DL12 (8 treasure feeling).

                      It's pretty remarkable since I was not at all exploring levels, and just beelining as fast as I could to the first available stairs.
                      Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                      Detailed account of my Ironman win here.

                      "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                      Comment

                      • Grotug
                        Veteran
                        • Nov 2013
                        • 1637

                        #12
                        I guess I dove too fast and got super unlucky. Started in a giant room full of air hounds. Had just picked up Wormtongue boots, too. Oh well.

                        I thought hound pack sizes had been reduced? There were 21 hounds that I could detect with ESP when I died.
                        Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                        Detailed account of my Ironman win here.

                        "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                        Comment

                        • Pete Mack
                          Prophet
                          • Apr 2007
                          • 6883

                          #13
                          No _Teleportation? That's pretty much a necessity by 1800'. Or if you're using connected stairs, run right back up. Surrounded by hounds on level entry is a classic death, anyway.

                          Comment

                          • Grotug
                            Veteran
                            • Nov 2013
                            • 1637

                            #14
                            No I didn't really have anything since I was literally taking every stair as soon as I found it using the rod of stair location. haha.
                            Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                            Detailed account of my Ironman win here.

                            "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                            Comment

                            • Grotug
                              Veteran
                              • Nov 2013
                              • 1637

                              #15
                              How often do you teleport into (or start in) a room with very good objects for your depth? It always feels so improbably lucky when it happens. But I guess since I play this game so much it's bound to happen from time to time. But it happens more often than teleporting into/starting in a room full of killer hounds.

                              Some memorable things that were in the room I started the level on or I teleported away from danger into was an amulet of trickery (DL70something), a shield of Thorin (DL 50something, but I was diving very fast since I put the game at a 5 level skip so it was by far the best object I had found) and just now 2 !DEX on DL30 with a 3 level skip in the game settings (7800 turns so far). Still no FrAct tho.

                              In other news I found a crown of the magi (full basic resits and telepathy on DL25 in one of my 5-level skip games and then stupidly tried to take on an Ogre Cheiftain or some "moves quickly" ogre and died. Sad times. But the more I play the less I mind dying, even when I have great early gear like that!

                              Swapping out the other ring of damage my dam output is now 138! wow. Will be really careful not to lose this ring since I will likely be using it in the very end (if I can last that long of course; lately I've been dying a lot).

                              Hello, I just picked up a ring of damage (+0,+15) on DL33. It's a 9-8 level, and I was gonna take the earliest exit I saw (a trap door near the start) but my rod of treasure detection showed some nearby objects so figured I'd risk checking it out since I haven't much to lose (I'm still wielding a basic whip I found early on (+1, +5) haha but an earlier (+6) ring of damage and gloves of slaying had my average output at 75dam/round . If I survive the next few turns I will take that trap door!
                              Last edited by Grotug; January 25, 2017, 03:37.
                              Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                              Detailed account of my Ironman win here.

                              "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                              Comment

                              Working...
                              😀
                              😂
                              🥰
                              😘
                              🤢
                              😎
                              😞
                              😡
                              👍
                              👎