Sudden massive drop in Strength
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Here is my character. Boasting, speed, damage and resistances.
Code:[Angband 4.0.5 Character Dump] Name Grendel Age 28 Self RB CB EB Best Race Half-Troll Height 8'11" STR! 18/100 +4 +3 +3 18/200 Class Warrior Weight 22st 13lb INT! 18/100 -4 -2 +0 18/40 Title Hero Turns used: WIS! 18/100 -2 -2 +4 18/100 HP 943/943 Game 1234703 DEX! 18/100 -4 +2 +13 18/210 SP 0/0 Standard 188933 CON! 18/100 +3 +2 +3 18/180 Resting 2873 Level 44 Armor [48,+100] Saving Throw 61% Cur Exp 2860480 Stealth Bad Max Exp 2860480 Melee 18d1,+37 Disarming 73% Adv Exp 2880000 To-hit 96,+48 Magic Devices 43 Blows 6.0/turn Perception 1 in 23 Gold 889316 Searching 33% Burden 162.5 lb Shoot to-dam +22 Infravision 60 ft Overweight -17.4 lb To-hit 81,+49 Speed 30 Max Depth 3550' (L71) Shots 2/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, oily bright red hair, and white leprous skin. rAcid:+.....+.+.... Nexus:+...+........ rElec:+.......+.... Nethr:............. rFire:+.......+.... Chaos:............. rCold:+.......+.... Disen:.+........... rPois:....+........ pFear:+..........++ rLite:............. pBlnd:.....+....... rDark:............. pConf:............. Sound:............. pStun:............. Shard:......+...... HLife:............. Regen:............+ Stea.:.+..+..+...+. ESP:.........+... Sear.:....+........ Invis:+....+....... Infra:....+.......+ FrAct:+.....+...... Tunn.:+............ Feath:............. Speed:.++++.++...+. S.Dig:............. Blows:............. ImpHP:............. Shots:.+........... Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) the Great Hammer of Aulë (18d1) (+19,+21) [+5] <+4, +8> Dropped by Scatha the Worm at 3550 feet (level 71) +4 wisdom. +8 tunneling. Slays dragons (powerfully), evil creatures, undead, demons. Branded with acid. Provides resistance to acid, lightning, fire, frost, nexus. Provides protection from fear. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. Combat info: 6.0 blows/round. Average damage/round: 592.2 vs. creatures not resistant to acid, 829.8 vs. dragons, 473.4 vs. evil creatures, 592.2 vs. undead, 592.2 vs. demons, and 354.6 vs. others. b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1> Dropped by a Lost soul at 2600 feet (level 52) +3 dexterity. +1 stealth. +1 speed. +1 shooting speed. Provides resistance to disenchantment. Cannot be harmed by acid, fire. c) a Ring of Speed <+11> Found lying on the floor in a vault at 2500 feet (level 50) +11 speed. d) a Ring of Speed <+9> Dropped by Scatha the Worm at 3550 feet (level 71) +9 speed. e) an Amulet of Trickery <+3, +2, +4> Dropped by a Death quasit at 3550 feet (level 71) +3 dexterity. +2 stealth. +4 searching skill. +3 infravision. +2 speed. Provides resistance to poison gas, nexus. Sustains dexterity. f) a Lantern of True Sight (12632 turns) <+2> Dropped by a Shadow at 1950 feet (level 39) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3> Found lying on the floor in a vault at 2500 feet (level 50) +3 dexterity. +3 speed. Provides resistance to acid, shards. Cannot be harmed by acid, fire. Prevents paralysis. h) an Elven Cloak [6,+5] <+1> Dropped by a Half-troll at 1900 feet (level 38) +1 stealth. +1 speed. i) the Large Metal Shield of Anárion [12,+20] Dropped by an Ancient black dragon at 2900 feet (level 58) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. Sustains strength, intelligence, wisdom, dexterity, constitution. j) a Hard Leather Cap of Telepathy [2,+9] Dropped by Saruman of Many Colours at 3050 feet (level 61) Grants telepathy. k) a Set of Leather Gloves of Agility [1,+1] <+4> Found lying on the floor at 900 feet (level 18) +4 dexterity. l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1> Dropped by a Dark elven sorcerer at 3550 feet (level 71) +3 strength. +3 constitution. -1 stealth. +3 speed. Provides protection from fear. Cannot be harmed by acid, fire. [Character Inventory] a) a Flask of oil Branded with fire. b) a Potion of Cure Critical Wounds c) 5 Potions of Healing d) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. e) 4 Potions of Speed f) 30 Scrolls of Phase Door g) 6 Scrolls of Teleport Level {!*} h) a Scroll of Banishment i) 2 Scrolls of Mass Banishment j) a Scroll of Deep Descent k) 4 Rods of Detection {@3} Cannot be harmed by lightning. l) 2 Rods of Teleport Other {!d} m) 4 Rods of Recall {!*} Cannot be harmed by lightning. n) a Rod of Identify Cannot be harmed by lightning. o) 3 Staves of Teleportation (22 charges) {!*} p) 2 Staves of Speed (5 charges) q) a Golden Crown of the Magi [0,+15] <+3> Found lying on the floor in a vault at 2600 feet (level 52) +3 intelligence. Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. Sustains intelligence. Sustains your life force. r) the Flail 'Totila' (3d6) (+16,+13) <+2> Dropped by The Queen Ant at 1900 feet (level 38) +2 stealth. +2 speed. Slays evil creatures. Branded with fire. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, fire. When activated, it confuses a target monster. Takes 57 turns to recharge at your current speed. Your chance of success is 89.7% Combat info: 5.8 blows/round. With +2 STR and +0 DEX you would get 6.0 blows Average damage/round: 385.7 vs. creatures not resistant to fire, 316.9 vs. evil creatures, and 248.7 vs. others. [Character Quiver] 0) 18 Mithril Arrows (3d4) (+7,+7) Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 227.8. 35% chance of breaking upon contact. 1) 29 Mithril Arrows (3d4) (+7,+8) Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 234. 35% chance of breaking upon contact. 2) 8 Mithril Arrows of Flame (3d4) (+9,+12) Branded with fire. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 517.8 vs. creatures not resistant to fire, and 259 vs. others. 35% chance of breaking upon contact. 3) 17 Mithril Arrows of Slay Demon (3d4) (+13,+15) Slays demons. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 560.6 vs. demons, and 280.4 vs. others. 35% chance of breaking upon contact. 4) 32 Mithril Arrows of Slay Demon (3d4) (+15,+12) Slays demons. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 522.8 vs. demons, and 261.4 vs. others. 35% chance of breaking upon contact. 5) 12 Mithril Arrows of Acid (3d4) (+16,+13) Branded with acid. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 535.4 vs. creatures not resistant to acid, and 267.8 vs. others. 35% chance of breaking upon contact. 6) 19 Mithril Arrows of Holy Might (3d4) (+15,+14) Slays evil creatures, demons, undead. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 456.8 vs. evil creatures, 548 vs. demons, 548 vs. undead, and 274 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 40 Potions of Cure Critical Wounds b) 17 Potions of Healing c) 3 Potions of *Healing* It can be thrown at creatures with damaging effect. d) 12 Potions of Speed e) 7 Scrolls of Teleportation {!*} f) 2 Scrolls of Rune of Protection g) 6 Scrolls of *Destruction* {!*} h) 13 Staves of Teleportation (89 charges) {!*} i) a Ring of Dexterity <+5> Found lying on the floor in a pit at 2150 feet (level 43) +5 dexterity. Sustains dexterity. j) an Amulet of Sustenance Found lying on the floor in a vault at 1700 feet (level 34) Sustains strength, intelligence, wisdom, dexterity, constitution. Slows your metabolism. Sustains your life force. k) an Amulet of ESP <+7> Dropped by a Spectre at 1900 feet (level 38) +7 searching skill. Grants telepathy. l) the Amulet of Carlammas <+1, +3> Dropped by Ar-PharazĂ™n the Golden at 2600 feet (level 52) +1 strength. +3 constitution. Provides resistance to fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 858 to 1710 turns to recharge at your current speed. Your chance of success is 82.3% m) the Phial of Galadriel <+3> Dropped by Ufthak of Cirith Ungol at 1050 feet (level 21) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 41 to 76 turns to recharge at your current speed. Your chance of success is 92.1% n) Metal Scale Mail of Elvenkind (-2) [38,+19] <+1> Found lying on the floor in a vault at 1900 feet (level 38) +1 stealth. Provides resistance to acid, lightning, fire, frost, sound. Cannot be harmed by acid. o) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by Beorn, the Shape-Changer at 1900 feet (level 38) +2 strength. Provides resistance to acid, lightning, fire, frost, shards, nexus. Cannot be harmed by acid. p) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3> (charging) Found lying on the floor at 3500 feet (level 70) +3 strength. Provides resistance to acid, lightning, fire, frost, dark, disenchantment. Cannot be harmed by acid. When activated, it removes all non-unique monsters represented by a chosen symbol from the level, dealing you damage in the process. Takes 1900 turns to recharge at your current speed. Your chance of success is 85.3% q) Adamantite Plate Mail of Elvenkind (-4) [80,+16] <+2> Found lying on the floor in a vault at 2500 feet (level 50) +2 stealth. Provides resistance to acid, lightning, fire, frost, poison gas. Cannot be harmed by acid. r) a Small Metal Shield of Elvenkind [5,+12] <+2> Found lying on the floor of a labyrinth at 2000 feet (level 40) +2 stealth. Provides resistance to acid, lightning, fire, frost, poison gas. Cannot be harmed by acid. s) a Large Metal Shield of Elvenkind [12,+14] <+1> Dropped by a Mind flayer at 2400 feet (level 48) +1 stealth. Provides resistance to acid, lightning, fire, frost, disenchantment. Cannot be harmed by acid. t) the Jewel Encrusted Crown of Nâ?šâ?«menor [0,+18] <+3, +2, +1> Dropped by Draebor, the Imp at 3450 feet (level 69) +3 intelligence. +2 dexterity. +3 searching skill. Provides resistance to frost, light, dark, shards. Provides protection from blindness, stunning. Cannot be harmed by acid. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. u) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Dropped by Medusa, the Gorgon at 2100 feet (level 42) Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. Radius 1 light. When activated, it fires a magic missile with damage 3d4. Takes 7 turns to recharge at your current speed. Your chance of success is 91.4% v) a Pair of Steel Shod Boots of Stability [7,+6] Dropped by an Ancient blue dragon at 2750 feet (level 55) Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. w) a Pair of Mithril Shod Boots of Speed [8,+8] <+6> Conjured forth by magic at 2600 feet (level 52) +6 speed. Cannot be harmed by acid, fire. x) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1> Dropped by Harowen the Black Hand at 2600 feet (level 52) +3 dexterity. +3 speed. Branded with fire, cold. Provides resistance to fire, frost, light. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. When activated, it returns you from the dungeon or takes you to the dungeon after a short delay. Takes 760 turns to recharge at your current speed. Your chance of success is 85.3% Combat info: 5.8 blows/round. Average damage/round: 374.5 vs. creatures not resistant to fire, 374.5 vs. creatures not resistant to cold, and 241.6 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 766 200' Reached level 2 766 200' Reached level 3 766 200' Reached level 4 766 200' Reached level 5 787 200' Reached level 6 1044 200' Reached level 7 2644 200' Reached level 8 3163 250' Killed Fang, Farmer Maggot's dog 4716 400' Reached level 9 6588 650' Reached level 10 6850 650' Reached level 11 6938 650' Reached level 12 7033 650' Killed Lagduf, the Snaga 7375 650' Reached level 13 7950 700' Reached level 14 9762 750' Reached level 15 10188 750' Killed Ulfast, Son of Ulfang 10322 750' Reached level 16 11846 850' Reached level 17 12131 850' Killed Nâ?š°r, the Dwarf 12131 850' Reached level 18 12822 850' Reached level 19 13210 850' Killed Grip, Farmer Maggot's dog 14126 900' Reached level 20 14601 900' Killed Mughash the Kobold Lord 16486 900' Reached level 21 17956 950' Killed Angamaitâ?š´ of Umbar 17985 950' Killed Sangahyando of Umbar 17985 950' Reached level 22 19175 1000' Killed Smâ?šÂ©agol 19266 1000' Killed Shagrat, the Orc Captain 20413 1000' Killed Brodda, the Easterling 21953 1000' Reached level 23 23814 1050' Reached level 24 24096 1050' Killed Golfimbul, the Hill Orc Chief 24147 1050' Killed Bullroarer the Hobbit 24159 1050' Killed Grishnâ?š°kh, the Hill Orc 24203 1050' Found the Pair of Leather Boots of Wormtongue (LOST) 24206 1050' Found the Pair of Leather Boots of Radagast (LOST) 25620 1050' Killed Ufthak of Cirith Ungol 25646 1050' Found the Phial of Galadriel 25840 1050' Reached level 25 31216 1250' Killed Orfax, Son of Boldor 31239 1250' Killed Boldor, King of the Yeeks 31447 1250' Reached level 26 32317 1250' Killed Wormtongue, Agent of Saruman 36908 1350' Killed Mâ?šĂ†m, Betrayer of Turin 36908 1350' Reached level 27 36952 1350' Killed Ibun, Son of Mâ?šĂ†m 36972 1350' Killed Khâ?šĂ†m, Son of Mâ?šĂ†m 38118 0' Reached level 27 43109 1950' Reached level 28 44129 1950' Reached level 29 44521 0' Reached level 29 45163 1950' Reached level 28 45992 1950' Reached level 28 46407 0' Reached level 28 46407 0' Reached level 29 48471 1950' Reached level 30 48836 1950' Killed Lokkak, the Ogre Chieftain 53279 2000' Reached level 31 54271 2050' Reached level 31 55065 2050' Found the Leather Shield of Celegorm (LOST) 59683 2000' Reached level 32 59952 2000' Reached level 32 60071 2000' Found the Lucerne Hammer 'Turmil' (LOST) 60892 1950' Reached level 32 63467 1900' Killed Lorgan, Chief of the Easterlings 67118 1900' Reached level 33 68799 0' Reached level 33 74663 2000' Found the Dagger 'Nimthanc' (LOST) 78431 1900' Reached level 34 79596 1900' Killed Gorbag, the Orc Captain 82372 1900' Found the Dagger 'Dethanc' (LOST) 83356 1900' Killed Beorn, the Shape-Changer 83366 1900' Found the Chain Mail of Arvedui 83935 1900' Killed The Queen Ant 83950 1900' Found the Flail 'Totila' 86556 1900' Killed Uvatha the Horseman 89637 1750' Killed Bill the Stone Troll 89698 1750' Killed Bert the Stone Troll 89791 1750' Killed Tom the Stone Troll 89952 1650' Killed Bolg, Son of Azog 89983 1650' Killed Azog, King of the Uruk-Hai 91004 1650' Killed Uldor the Accursed 93189 1600' Reached level 35 97675 1600' Found the Short Bow of Amrod (LOST) 98772 1600' Found the Halberd 'Osondir' (LOST) 107242 1750' Found the Set of Gauntlets 'Paurnen' (LOST) 111981 0' Killed Farmer Maggot 118411 2000' Reached level 36 121146 2000' Killed Ulwarth, Son of Ulfang 124389 2100' Killed Medusa, the Gorgon 124459 2100' Killed Vargo, Tyrant of Fire 124516 2100' Found the Set of Leather Gloves 'Cammithrim' 129004 2150' Reached level 37 129328 2150' Killed Waldern, King of Water 136341 2300' Found the Pike 'Til-i-arc' (LOST) 136610 2300' Reached level 38 138344 2300' Killed Akhorahil the Blind 140264 2350' Killed Kavlax the Many-Headed 141630 2400' Killed Quaker, Master of Earth 146015 2500' Reached level 39 146405 2500' Found the Leather Scale Mail 'Thalkettoth' 147046 2500' Killed Ariel, Queen of Air 147122 2500' Found the Bastard Sword 'Calris' (LOST) 149498 2500' Killed Rogrog the Black Troll 151226 2550' Reached level 40 152604 2600' Killed Ar-Pharazâ?šÂĄn the Golden 152664 2600' Found the Amulet of Carlammas 152744 2600' Found the Broad Axe 'Barukkheled' (LOST) 153095 2600' Found the Long Bow 'Belthronding' 153454 2600' Killed Harowen the Black Hand 153482 2600' Found the Scythe 'Avavir' 155740 2600' Found the Glaive of Pain (LOST) 158956 2700' Reached level 41 160377 2700' Killed The Lernaean Hydra 161197 2700' Killed Itangast the Fire Drake 165114 2850' Killed Gorlim, Betrayer of Barahir 168211 2900' Found the Large Metal Shield of Anárion 168521 2900' Killed Lugdush, the Uruk 169240 2950' Killed Castamir the Usurper 170315 2950' Killed Eâ?šâ?‚l, the Dark Elf 170315 2950' Reached level 42 170438 2950' Found the Quarterstaff 'Eriril' (LOST) 172523 3050' Killed Saruman of Many Colours 173988 3050' Killed Ren the Unclean 173991 3050' Found the Two-Handed Great Flail 'Thunderfist' (LOST) 174777 3050' Killed Uglâ?šâ?«k, the Uruk 176191 3100' Found the Zweihander 'Gurthang' 176727 3100' Found the Pick of Erebor (LOST) 178974 3350' Reached level 43 180976 3450' Killed Draebor, the Imp 181043 3450' Found the Jewel Encrusted Crown of Númenor 182415 3500' Reached level 44 183134 3500' Found the Mithril Plate Mail of Celeborn 184352 3500' Killed The Cat Lord 185297 3500' Found the Short Bow of Amras (LOST) 186575 3550' Killed Scatha the Worm 186636 3550' Found the Great Hammer of Aulë 187592 3550' Found the Pair of Steel Shod Boots of Thrór [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)
Last edited by Nick; October 28, 2016, 20:52.Leave a comment:
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Thanks, guys, for the infos.
I am carrying 130 mithril arrows and running around at +27 speed and 380 melee damage to most critters per round. Though I have to swap to a weaker weapon to gain pConf. Going smoothly at 3500'.Leave a comment:
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Also, for normal monsters, quickly taking a big part of their hp away is usually enough, that will render their breath less powerful. Boss dragons need a lot of damage though before dropping breath strengthLeave a comment:
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Note poison is 1/2 that, as is Acid so long as all armor slots have non-zero AC value. This means it is actually easier to take on a big acid breather than a big poison breather, because for the former breath goes like HP/6 while the latter goes like HP/3. Of course no one normally games that because acid destroys scrolls and staffs, as well as ant armor that isn't IGNORE_ACIDLeave a comment:
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For the 4 base resistances and Poison, 1 resist will reduce the damage to 1/3 of the total, so a 533 max breath. 2 resists (1 permanent and 1 temporary) will reduce the damage to 1/9, so 178 max breath.Leave a comment:
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So how much damage would a 1600 breath of fire do if I have rFire from equipment as well as from a quaffed a rHeat potion?Leave a comment:
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Eventually you will meet cold and fire breathers with 1600 damage. Temporary resistance is not useless for those situations, especially if you have it via activation or spell. But by no means would I carry a pile of potions for 40 levels to have that late.Leave a comment:
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So sounds like rHeat potions are pretty useless if you already have the resistance covered.
Whelp, got my STR! and cruising very comfortably at 3,050'. If I didn't need rNexus, I'd be able to put on some big armor, but I have boots of speed I don't want to swap for stability; and the only other piece of rNexus I've found is Arvedui. Not really a big deal as I've been finding tons of good arrows and picked up Belthronding at 2600' so doing some serious bow damage. Saruman didn't even know what hit him (those were arrows of Holy Might, bud). I will do a character dump once I get a better form of rConf.
edit: +27 speed is a thing.Picked up a RoS [+11} at 2500' and a [+8] RoS just now. Have a <+5> DEX ring I can swap with one of the speed rings for da Liches and other stat drainers.
EDIT: I didn't set RandArts, but the last two artifact weapons I've had have had multiple brands, the latest with rPoison and my Totila has pConf. (I recently picked up Thunderfist and just picked up Gurthang. Both artifacts I've never seen before). Are these typical kinds or restiancs to have on artifact weapons? The Thunderfist is branded with fire and lightning and slays orcs, trolls, animals. Gurthang slays dragons powerfully and is branded with poison and fire.Last edited by Grotug; October 28, 2016, 14:32.Leave a comment:
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Inventory damage is based on how much HP damage you take. If I recall correctly, <30 HP damage means a 1% chance for any susceptible item to be destroyed, <60 HP damage is 2%, anything else is 3%.
So it depends on what's hitting you and how much damage they're doing. Fire hounds already deal so little damage that resistance makes no difference in how badly your inventory gets toasted, but with something like a young/mature dragon, it could be relevant. Ancient dragons deal so much damage that even with double resistance you're probably still over the 3% threshold.Leave a comment:
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A stack of 2 potions of strength is nice.
How much do potions of rHeat help against fire burning up inventory?
Up to 145 dmg a round now. STR is at 18/100, bested only by WIS (which is maxed) and CON which is 18/149.
Found an Elven shield of rPoison. Damage is now 207.Cruising at 2000' and much more powerful than I was before the nexus swapping shenanigans.
Last edited by Grotug; October 27, 2016, 00:39.Leave a comment:
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It will take *forever* to get your strength back. Your best options are
(a) find another nexus breather and let it breathe on you until your strength goes up (doesn't have to be great; swap with CON is enough). This is a 1/30 chance per breath, not counting saving throw, which is to say: Awful.)
(b) restart the game
Plus, I have pretty good gear. I did pick up ESP at 2000'.
Just picked up the Short Bow of Amrod at 1600' (next level was also feeling 6). +2 Strength. +15 damage (so significantly better than my bow of power).Last edited by Grotug; October 26, 2016, 21:43.Leave a comment:
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It will take *forever* to get your strength back. Your best options are
(a) find another nexus breather and let it breathe on you until your strength goes up (doesn't have to be great; swap with CON is enough). This is a 1/30 chance per breath, not counting saving throw, which is to say: Awful.)
(b) restart the game
Strongly recommend diving to 1500'+ as fast as you can. That way events like this are less frustrating. If you see a pink Z or v, leave. Teleport away if you must. (Avoid dracolich, Greater basilisk too, tho they breath nexus a whole lot less often.)Last edited by Pete Mack; October 26, 2016, 21:35.Leave a comment:
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Good to know that this swap/scrambling has been improved. I do have good damage with my bow of power [+17] and plenty of +8 arrows. My weakest arrows do 65 dmg a round and my second weakest do 81.
Anyway, I think I am going to be fine. I was having bad luck overall for like 5 hours of play for some reason. I was at 4000' and struggling and improving very slowly for awhile. Finally got my first !Augentation and more stat potions on that little ascent than I did at 4000'.
I'm a little frustrated that I am not finding items on levels, though. Again I am on level feel 6 and found nothing and the whole level looks to be explored. Not sure what gives.Leave a comment:
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Warriors are indeed the second-best archers in the game (behind rangers, of course).
What happened here is a very rare side-effect of a nexus breath. I think it's 10% of the time that you get hit by an unresisted nexus breath that you get scrambled (swapping the internal values of two stats), and even then you have to fail a saving throw -- not that warrior saving throws are all that great. At least yours is better now that your WIS is higher!
As Nick mentioned, in the current nightlies, this effect has been replaced by a temporary scrambling of your entire stat set -- every stat's internal value gets replaced by another stat's value, but you naturally recover after a short period. The effect should thus be more severe in the short term but less severe in the long term. I'd been agitating for something like this for a long time, so it's nice that it's finally in. Among other things, it's important for encouraging users to try to ID resists by use.Leave a comment:
Leave a comment: