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  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #16
    Originally posted by Estie
    Deathwreaker would stay in the house untill the end fights
    Hm, you might be right for a lowest-level competition, since players would need to avoid getting experience. Fastest time it is, then!

    Comment

    • Estie
      Veteran
      • Apr 2008
      • 2347

      #17
      Originally posted by Derakon
      Hm, you might be right for a lowest-level competition, since players would need to avoid getting experience. Fastest time it is, then!
      Would still stay at home. The fastest way to win is always diving, and aggravation makes that impossible. The only mode where DW wouldnt be horrible would be a "only one try" kind of competition. Even then, I doubt I would wield it come midgame. Basically, replace it with the first weapon that does more damage - a thanc should qualify.

      Comment

      • Ingwe Ingweron
        Veteran
        • Jan 2009
        • 2129

        #18
        Originally posted by Estie
        Would still stay at home. The fastest way to win is always diving, and aggravation makes that impossible. The only mode where DW wouldnt be horrible would be a "only one try" kind of competition. Even then, I doubt I would wield it come midgame. Basically, replace it with the first weapon that does more damage - a thanc should qualify.
        Aggravation does NOT make diving impossible, as PowerWyrm can attest. See comp 164. http://angband.oook.cz/competition.php?showcompo=164
        “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
        ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

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        • wobbly
          Prophet
          • May 2012
          • 2629

          #19
          Originally posted by Estie
          Deathwreaker would stay in the house untill the end fights
          Not if you glued it to the comp character's hands.

          Comment

          • Derakon
            Prophet
            • Dec 2009
            • 9022

            #20
            Originally posted by wobbly
            Not if you glued it to the comp character's hands.
            Yep. Permanently curse it and equip it before the competition starts, if that's what it takes.

            Comment

            • Ingwe Ingweron
              Veteran
              • Jan 2009
              • 2129

              #21
              Originally posted by Derakon
              Yep. Permanently curse it and equip it before the competition starts, if that's what it takes.
              The biggest problem I see with Deathwreaker from the start is that it is too heavy to wield until the @ has been able to jump up Strength and Dexterity.
              “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
              ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

              Comment

              • Derakon
                Prophet
                • Dec 2009
                • 9022

                #22
                Originally posted by Ingwe Ingweron
                The biggest problem I see with Deathwreaker from the start is that it is too heavy to wield until the @ has been able to jump up Strength and Dexterity.
                And that will make things interesting! Anyway I suspect that even with (reasonably optimized) starting STR/DEX, you'll be able to turn early enemies into pancakes. Deathwreaker's damage is just that absurd.

                Comment

                • StMicah
                  Adept
                  • Feb 2015
                  • 112

                  #23
                  Originally posted by Ingwe Ingweron
                  The biggest problem I see with Deathwreaker from the start is that it is too heavy to wield until the @ has been able to jump up Strength and Dexterity.
                  with a human warrior and 12 points in STR once you equip Deathwreaker you'll have a STR of 18/90 and be strong enough to wield it.

                  Comment

                  • Nomad
                    Knight
                    • Sep 2010
                    • 958

                    #24
                    Originally posted by Derakon
                    And that will make things interesting! Anyway I suspect that even with (reasonably optimized) starting STR/DEX, you'll be able to turn early enemies into pancakes. Deathwreaker's damage is just that absurd.
                    Out of curiosity I just made a default stat Hobbit mage and gave him Deathwreaker with the debug options. He gets the "You have trouble wielding such a heavy weapon" message, but is still running about happily dealing about 100 points of melee damage to everything, with occasional ridiculous critical hits. (My record so far: hitting for 395 against an Apprentice.) It's a little hard to stay alive against packs of aggravated monsters, but all in all it's really quite fun. I haven't even bothered to learn any spells yet.

                    Comment

                    • Estie
                      Veteran
                      • Apr 2008
                      • 2347

                      #25
                      As usual, ToME2 has been there already by having a playable race that has permenet aggravation (Maia).

                      As for diving with aggravation, I wasnt saying its impossible, but detrimental enough that I would eschew DW if I had a decent alternative. If you want to glue it on from the start you are in agreement with me I guess.

                      Comment

                      • Derakon
                        Prophet
                        • Dec 2009
                        • 9022

                        #26
                        Originally posted by Nomad
                        Out of curiosity I just made a default stat Hobbit mage and gave him Deathwreaker with the debug options. He gets the "You have trouble wielding such a heavy weapon" message, but is still running about happily dealing about 100 points of melee damage to everything, with occasional ridiculous critical hits. (My record so far: hitting for 395 against an Apprentice.) It's a little hard to stay alive against packs of aggravated monsters, but all in all it's really quite fun. I haven't even bothered to learn any spells yet.
                        I find it amusing you can get crits with weapons that are too heavy for you to properly wield. I guess you just kind of rest one end on the ground, push the top over in the direction of your enemy, and hope something good happens?

                        Comment

                        • Carnivean
                          Knight
                          • Sep 2013
                          • 527

                          #27
                          Originally posted by Derakon
                          I find it amusing you can get crits with weapons that are too heavy for you to properly wield. I guess you just kind of rest one end on the ground, push the top over in the direction of your enemy, and hope something good happens?
                          Wielding and lifting are different things. I suspect @ is lifting it high and dropping it in the general direction, like a short caber toss.

                          Comment

                          • Wanderlust
                            Apprentice
                            • Dec 2015
                            • 76

                            #28
                            Yes, I was ready. My first winner ... and it feels GOOD.

                            Thanks everyone

                            Comment

                            • Estie
                              Veteran
                              • Apr 2008
                              • 2347

                              #29
                              Congrats!!

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