This one's a bit odd to me: my friend is a lvl 50 Priest with 0% fail on casting Recharging. I had three staves of the Magi in my possession, all down to zero charges thanks to a greater balrog (don't RIP). So naturally, I decided it was a good idea to recharge them in the middle of a fight.
How does that work? The code says that failure should be 1 time in [Spell_strength + 100 - item_level - 10 * charge_per_item]/15. That works out (if I understand the spell strength to be character level + 20, item level is 70, and zero charges) to 1 time in 100! And it happened three times in a row! I'd say the RNG is a bit skewed...
Ah well, at least this run has also been bountiful with the restore mana potions.
(For what it's worth, this is v4.0.5.)
Code:
You fight off a sense of dread. The recharge backfires! There is a bright flash of light. You have 2 Maple Staves of the Magi (0 charges) (s). Draugluin, Sire of All Werewolves pushes past the Great Wyrm of Balance. The recharge backfires! There is a bright flash of light. You have a Maple Staff of the Magi (0 charges) (s). The recharge backfires! There is a bright flash of light. You have no more Maple Staves of the Magi (0 charges) (s). Draugluin, Sire of All Werewolves pushes past the Great Wyrm of Balance. You feel your head clear. You have 38 Puce Potions of Restore Mana (k).
Ah well, at least this run has also been bountiful with the restore mana potions.
(For what it's worth, this is v4.0.5.)
Comment