Angband 4.0.5 is now available for Windows and OS X, and as source. Rephial will update soon.
This will be the last of the 4.0.x series unless some game-breaking bug emerges. Thanks to the devteam and all the wonderful people here for their contributions to this release.
Changes:
Bugfixes:
This will be the last of the 4.0.x series unless some game-breaking bug emerges. Thanks to the devteam and all the wonderful people here for their contributions to this release.
Changes:
- Randart diggers always have a digging bonus
- Some improvements to town generation
- Improvements to probing and monster lore
- Improvements to OS X port, including making Command-n bring up window n
- Improvements to object and monster lists
- Make the store names uniform
Bugfixes:
- Stop properties of examined items from affecting the real player state
- Make the slay cache work
- Prevent attempting to buy when the pack is full
- Fix bug which allowed repeating a purchase after leaving a store
- Make sure chests are ignored correctly
- Fix some message issues
- Fix some monster friends
- Make Windows sound work properly
- Remove flicker in center_player option
- Remove duplicate labels in death info
- Remove help about bashing and jamming doors
- Code improvements to directory paths
- Fix bug where two players temporarily appeared on panel change while running
- Fix subwindow map drawing
- Plug some memory leaks
- Grammatical correction to tombstone
- Stop monster/player/object tiles from disappearing when targeting
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