Ironman Rogue

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  • luneya
    Swordsman
    • Aug 2015
    • 279

    #16
    Originally posted by Timo Pietilä
    I'm not sure if this is valid in current vanilla, but in a bit older versions all non-weapon bonuses did increase your melee-damage even without melee-weapon and you got two hits, so melee was not completely out of question.

    Other than that, you could play magic-only mage (or priest, but that would require using wands until OoD, and that could be rather impossible challenge). Bow-only ranger is a good challenge too. You need a huge quiver.
    How about magic-only priest counting thrown flasks of oil as a magical attack? There has to be some sort of magic involved to make it so that the flasks explode rather than simply inducing prat falls.

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    • Pete Mack
      Prophet
      • Apr 2007
      • 6883

      #17
      Timo--
      In 4.x, fists count as a 0lb 1d1 weapon, so you get as many attacks as with a dagger. And yes, combat bonuses apply. Take a look at Ingwe's ladder post to see details.

      QUOTE=Timo Pietilä;108949]I'm not sure if this is valid in current vanilla, but in a bit older versions all non-weapon bonuses did increase your melee-damage even without melee-weapon and you got two hits, so melee was not completely out of question.

      Other than that, you could play magic-only mage (or priest, but that would require using wands until OoD, and that could be rather impossible challenge). Bow-only ranger is a good challenge too. You need a huge quiver.[/QUOTE]

      Comment

      • Timo Pietilä
        Prophet
        • Apr 2007
        • 4096

        #18
        Originally posted by luneya
        How about magic-only priest counting thrown flasks of oil as a magical attack? There has to be some sort of magic involved to make it so that the flasks explode rather than simply inducing prat falls.
        Those are considered lit when thrown so that you burn whatever you hit. Molotov cocktails basically.

        [EDIT] grammar
        Last edited by Timo Pietilä; February 23, 2016, 09:09.

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