So, I think I´ve discovered now the key to (almost) succeed with this game with a warrior.. no winner yet though.
OK, I like dwarves the best when I play a warrior. They are very sturdy, not as hopeless with magics as a Half-Troll, and it is very useful to have resist blindness and find treasure.
The reason I always die is because I descend too fast. I've tried to set myself som simple guidelines here:
Before leaving the dungeon, buy some extra food and light. Spend the rest of the money on PhD and Clw.
At 50' - be at least XP level 2.
At 350' - have some better weapon than the initial dagger - a light weapon with some pluses is enough.
500' - A missile weapon. Any sling with some pebbles is good enough.
600' - Free Action
700' - Some armor equivalent to Metal Scale Mail or better
1000' - Staff of teleportation
1200' - See invisible
1400' - Resistance to cold, fire, lightning, acid.
1500' - Resistance to posion
1800' - Maxed out STR, DEX, CON
2000' - Resist Nether
2100' - Some permanent speed boost
2200' - Telepathy
2500' - 150 AC or better
2800' - Darkness, Nexus, Confusion, Sound
3000' - At least +10 speed
3300´- At least +20 speed
3500' - Maxed out all stats
4000' - XP level 45 or better
Also: explore all levels with a 5 or better treasure feeling unto 1000' - all with 6 or better up to 2000' - all with 8 or 9 using caution to determine if vaults etc. are safe to plunder.
What to do you guys thing? What can go wrong?
OK, I like dwarves the best when I play a warrior. They are very sturdy, not as hopeless with magics as a Half-Troll, and it is very useful to have resist blindness and find treasure.
The reason I always die is because I descend too fast. I've tried to set myself som simple guidelines here:
Before leaving the dungeon, buy some extra food and light. Spend the rest of the money on PhD and Clw.
At 50' - be at least XP level 2.
At 350' - have some better weapon than the initial dagger - a light weapon with some pluses is enough.
500' - A missile weapon. Any sling with some pebbles is good enough.
600' - Free Action
700' - Some armor equivalent to Metal Scale Mail or better
1000' - Staff of teleportation
1200' - See invisible
1400' - Resistance to cold, fire, lightning, acid.
1500' - Resistance to posion
1800' - Maxed out STR, DEX, CON
2000' - Resist Nether
2100' - Some permanent speed boost
2200' - Telepathy
2500' - 150 AC or better
2800' - Darkness, Nexus, Confusion, Sound
3000' - At least +10 speed
3300´- At least +20 speed
3500' - Maxed out all stats
4000' - XP level 45 or better
Also: explore all levels with a 5 or better treasure feeling unto 1000' - all with 6 or better up to 2000' - all with 8 or 9 using caution to determine if vaults etc. are safe to plunder.
What to do you guys thing? What can go wrong?
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