Angband 4.0.4 is now available for Windows, OS X and as source. Rephial will update soon.
Pretty much all bugfixes, although I've called some of them changes to make myself look better.
Note that you can also get compiled versions for Windows and OS X which play the same as 4.0.4 except for including the split of ignore for DSMs and launchers (which has had to be left out of 4.0.4 regular for savefile compatibility with the previous 4.0.x versions).
Changes:
Bugfixes:
Pretty much all bugfixes, although I've called some of them changes to make myself look better.
Note that you can also get compiled versions for Windows and OS X which play the same as 4.0.4 except for including the split of ignore for DSMs and launchers (which has had to be left out of 4.0.4 regular for savefile compatibility with the previous 4.0.x versions).
Changes:
- Remove some global variables
- Allow ego types to remove flags from base types
- Make Potions of Resist Poison also cure poison
- Improve pickup of partial stacks
- Disturb on first getting the object feeling
- Minor code improvements
Bugfixes:
- Stop crashes where use of an object destroys the object
- Let Windows port accept a filename from the command line again
- Speed up inventory/equipment refresh
- Let hit to shatter move the player again
- Stop autoinscriptions preventing object spoiler generation
- Make study indicator work for books on the ground
- Stop status effects happening after the player's death
- Make randart lights keep the original activations
- Make all new randart sets based on the standard artifacts
- Stop animations interfering with the target path
- Allow group monsters to melee the player in open areas again
- Make info for spells like Banish Evil say "power" rather than "dam"
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