Thank you. This has a moderate chance of happening with every attempt at Trap Location (more precisely, if the region contains an unsensed wearable item). In fact, it has highlighted a number of unsafe bits of code which I need to fix. I'll put an improved version out when I have it.
I'm pleased you made it to DL11 before getting a crash

Indeed. "The only visible change is that less changes are visible" might have been a better way of putting it

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