Hey there
I started quickband a few years ago, it was too difficult for me so I shelved it. I never wanted to play Angband because 100 levels seemed insane, but it didn't occur to me that the progression would be spread out. I've just started and it's quite manageable, I have a clvl 37 human ranger and I'm at L57. I'm not comfortable but I'm staying alive, but I really need pconf.
I am a pixel artist and am interested in making a tileset, I think it would be a lot of fun to bring to life all the letters which, while I can play with, I cannot keep imagining what they look like as I play. Naturally I have many questions from my first playthrough:
How can I make a character dump?
It seems to me detection is life or death information. As a ranger I can cast detect monsters, but how would you play a warrior?
There've been some very tempting vaults with extremely dangerous enemies, Saruman & Kavlax were literally sitting on the Arkenstone... thankfully I've been wise enough to stay opportunistic. My question: is that the underlying strategy? Sifting through the dregs and the small skirmishes you can handle until you find something worthwhile?
Teleport other. Fortunately I have it, but how would you stay alive without?
The lack of goblins feels empty to me, especially when many non-first era creatures are included. Why aren't there goblins in Angband, and can they be added?
I would like to start a tileset but don't know where to start. I've compiled 4.0.2 on linux and I first tried cloning an existing tileset in lib/tiles, but nothing showed up after a restart. When that didn't work I tried directly editing one, restarted, and no changes showed. ??? Is it pulling tiles from somewhere else? Do I need to recompile everytime? Tile makers, how do you do it?
I started quickband a few years ago, it was too difficult for me so I shelved it. I never wanted to play Angband because 100 levels seemed insane, but it didn't occur to me that the progression would be spread out. I've just started and it's quite manageable, I have a clvl 37 human ranger and I'm at L57. I'm not comfortable but I'm staying alive, but I really need pconf.
I am a pixel artist and am interested in making a tileset, I think it would be a lot of fun to bring to life all the letters which, while I can play with, I cannot keep imagining what they look like as I play. Naturally I have many questions from my first playthrough:
How can I make a character dump?
It seems to me detection is life or death information. As a ranger I can cast detect monsters, but how would you play a warrior?
There've been some very tempting vaults with extremely dangerous enemies, Saruman & Kavlax were literally sitting on the Arkenstone... thankfully I've been wise enough to stay opportunistic. My question: is that the underlying strategy? Sifting through the dregs and the small skirmishes you can handle until you find something worthwhile?
Teleport other. Fortunately I have it, but how would you stay alive without?
The lack of goblins feels empty to me, especially when many non-first era creatures are included. Why aren't there goblins in Angband, and can they be added?
I would like to start a tileset but don't know where to start. I've compiled 4.0.2 on linux and I first tried cloning an existing tileset in lib/tiles, but nothing showed up after a restart. When that didn't work I tried directly editing one, restarted, and no changes showed. ??? Is it pulling tiles from somewhere else? Do I need to recompile everytime? Tile makers, how do you do it?
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