(Posted to r.g.r.a, angband-dev and the forum. If you have suggestions, please reply in only one place.)
As I've mentioned before, I'm reordering the object list, and alongside this adding a few new items and removing a few others. For example, I am changing the mushroom effects so they are mixed-blessing and a little odd (as it has been pointed out, the purpose of mushrooms is pretty much entirely flavour, so they might as well be interesting.)
Anyway, I would like to remove entirely-bad stuff from the object list and instead have some mixed-blessing items that might plausibly be used. This especially applies when it comes to rings and amulets.
Mixed-blessing items don't have to be made up of already-existing item abilities, but could have new ones. I don't need especially many, just a few. More ideas for consumables (potions/scrolls/staffs/mushrooms) would also be nice, but not essential.
Suggestions?
As I've mentioned before, I'm reordering the object list, and alongside this adding a few new items and removing a few others. For example, I am changing the mushroom effects so they are mixed-blessing and a little odd (as it has been pointed out, the purpose of mushrooms is pretty much entirely flavour, so they might as well be interesting.)
Anyway, I would like to remove entirely-bad stuff from the object list and instead have some mixed-blessing items that might plausibly be used. This especially applies when it comes to rings and amulets.
Mixed-blessing items don't have to be made up of already-existing item abilities, but could have new ones. I don't need especially many, just a few. More ideas for consumables (potions/scrolls/staffs/mushrooms) would also be nice, but not essential.
Suggestions?
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