I always find it quite difficult to compare damage from launchers since you have to equip them and then choose ammo and even then it isn't really all that clear. Normally I just guess and leave it at that.
It would be good to have a damage estimate from just inspecting the item, something like:
It can be fired twice per round with an average base damage of 100 with an extra 3 damage per extra point of bonus to-damage. Slays add an average 30 base damage and *slays* 50 for each extra average point of dice damage above the standard ammo.
In a perfect world it would be great to pull up a comparison table for all inventory and home launchers with different ammo etc. but that is probably going a bit too far.
It would be good to have a damage estimate from just inspecting the item, something like:
It can be fired twice per round with an average base damage of 100 with an extra 3 damage per extra point of bonus to-damage. Slays add an average 30 base damage and *slays* 50 for each extra average point of dice damage above the standard ammo.
In a perfect world it would be great to pull up a comparison table for all inventory and home launchers with different ammo etc. but that is probably going a bit too far.
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