Too many user moves to be convenient I think. With extra blows weapon warrior would have 8 blows / turn, and those done individually would get boring. Also melee doesn't allow you to change targets between blows. Shots do. 
"suspension of disbelief" -rationalization: in melee it is movement combo which you can't disrupt at mid-combo unless your target stops defending itself (IE. dies).
					"suspension of disbelief" -rationalization: in melee it is movement combo which you can't disrupt at mid-combo unless your target stops defending itself (IE. dies).
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