Too many user moves to be convenient I think. With extra blows weapon warrior would have 8 blows / turn, and those done individually would get boring. Also melee doesn't allow you to change targets between blows. Shots do.
"suspension of disbelief" -rationalization: in melee it is movement combo which you can't disrupt at mid-combo unless your target stops defending itself (IE. dies).
"suspension of disbelief" -rationalization: in melee it is movement combo which you can't disrupt at mid-combo unless your target stops defending itself (IE. dies).
Comment