Unfortunately it seems too late, but here are my 2 cents on fighting the big M as a mage. I killed most uniques before engaging him, so that when he casts 'summon uniques' he got all the remaining ones in one go. I then cast teleport self and found myself a big open room. As M is one of the fastest monsters, can tunnel and notice you over the entire level, he will find you very quickly. None of the other remaining uniques showed up during the fight. Then the fight is pretty straight forward:
never stand in melee range of M
if M summons, you banish/ mass banish
if M casts damage spells you drink a heal/ *heal / life depending on hitpoints
if M moves into melee range you phase door
in all other cases, you use your favorite damage spell on him, wand, mana storm, whatever
never stand in melee range of M
if M summons, you banish/ mass banish
if M casts damage spells you drink a heal/ *heal / life depending on hitpoints
if M moves into melee range you phase door
in all other cases, you use your favorite damage spell on him, wand, mana storm, whatever
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