This dude is supposed to be at home at level 80. I've only dived to about level 72, 75, somewhere in there. At some point, I've reset my recall depth, and I'm no longer sure - but I KNOW that I haven't dived beyong 75.
This bad boy has been waiting for me four times now, this time on level 68. He snatches me off the floor like a bad puppy, shakes the life out of me, and throws me to the other end of the dungeon. He PLAYS with me!
Is he, or is he not, immune to acid, lightning, etc?
I've looked at several cheats on him, and I'm a bit confused. This is what mon-info.spo says in my .angband folder on my machine, which conflicts with the data found here: http://angband.oook.cz/monsters.php?...-king&t=&s=&v=
[U] The Witch-King of Angmar (Purple 'W')
=== Num:535 Lev:80 Rar:3 Spd:+20 Hp:6000 Ac:144 Exp:60000
The Chief of the Ringwraiths. A fell being of devastating power. His
spells are lethal and his combat blows crushingly hard. He moves at
speed, and commands legions of evil to do his bidding. It is said that he
is fated never to die by the hand of mortal man.
This evil undead creature is normally found at depths of 4000 feet (level
80), and moves very quickly. He may carry up to 6 objects or treasures.
He resists bright light and rock remover, and does not resist acid,
lightning, fire, cold, poison, water, nether, plasma, nexus, or
disenchantment. He is fairly observant of intruders, which he may notice
from 900 feet. He may appear with other monsters. He may cast spells
which produce nether balls (230), produce mana bolts (330), cause brain
smashing (180), cause critical wounds (150), terrify, blind, paralyze,
teleport away, summon similar monsters, summon monsters, summon greater
undead, summon ancient dragons, summon greater demons, or summon
ringwraiths; 1 time in 2. He can hit to attack with damage 10d10, hit to
attack with damage 10d10, hit to lower experience with damage 7d7, and hit
to lower experience with damage 7d7.
This bad boy has been waiting for me four times now, this time on level 68. He snatches me off the floor like a bad puppy, shakes the life out of me, and throws me to the other end of the dungeon. He PLAYS with me!
Is he, or is he not, immune to acid, lightning, etc?
I've looked at several cheats on him, and I'm a bit confused. This is what mon-info.spo says in my .angband folder on my machine, which conflicts with the data found here: http://angband.oook.cz/monsters.php?...-king&t=&s=&v=
[U] The Witch-King of Angmar (Purple 'W')
=== Num:535 Lev:80 Rar:3 Spd:+20 Hp:6000 Ac:144 Exp:60000
The Chief of the Ringwraiths. A fell being of devastating power. His
spells are lethal and his combat blows crushingly hard. He moves at
speed, and commands legions of evil to do his bidding. It is said that he
is fated never to die by the hand of mortal man.
This evil undead creature is normally found at depths of 4000 feet (level
80), and moves very quickly. He may carry up to 6 objects or treasures.
He resists bright light and rock remover, and does not resist acid,
lightning, fire, cold, poison, water, nether, plasma, nexus, or
disenchantment. He is fairly observant of intruders, which he may notice
from 900 feet. He may appear with other monsters. He may cast spells
which produce nether balls (230), produce mana bolts (330), cause brain
smashing (180), cause critical wounds (150), terrify, blind, paralyze,
teleport away, summon similar monsters, summon monsters, summon greater
undead, summon ancient dragons, summon greater demons, or summon
ringwraiths; 1 time in 2. He can hit to attack with damage 10d10, hit to
attack with damage 10d10, hit to lower experience with damage 7d7, and hit
to lower experience with damage 7d7.
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