The Official Bad Advice Thread

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • dos350
    Knight
    • Sep 2010
    • 546

    if u cant see it, dw 4 it!
    ~eek

    Reality hits you -more-

    S+++++++++++++++++++

    Comment

    • artes
      Adept
      • Jun 2011
      • 113

      If you play a half-troll warrior in some odd variant with lots of weird monsters, like Chengband, and find the biggest vault you have ever seen, and inside it you meet someone you have never even heard of before, like a Lord of Change, just go ahead and attack him in melee. He'll most likely go down in a few turns just like everyone else.

      Comment

      • artes
        Adept
        • Jun 2011
        • 113

        The spell Teleport Other is very useful. E.g. if you want to go to another floor, but you can see with your detection spell that the corridor to the stairs is blocked by some dangerous monster like The Tarrasque, just go there and teleport it away and you can safely reach your destination.

        Comment

        • UglySquirrell
          Swordsman
          • Jul 2011
          • 293

          Originally posted by artes
          If you play a half-troll warrior in some odd variant with lots of weird monsters, like Chengband, and find the biggest vault you have ever seen, and inside it you meet someone you have never even heard of before, like a Lord of Change, just go ahead and attack him in melee. He'll most likely go down in a few turns just like everyone else.
          Lol, these guys were insane in heng/entro, kind of a superfast, insane, great wyrm of chaos bird. Had one as my beastmasters mount for a while
          X )

          Comment

          • artes
            Adept
            • Jun 2011
            • 113

            Originally posted by UglySquirrell
            Lol, these guys were insane in heng/entro, kind of a superfast, insane, great wyrm of chaos bird. Had one as my beastmasters mount for a while
            X )
            No, they are not dangerous at all. Especially if you have either an item with resist confusion or a staff of teleportation in your backpack or in your house. If you have both, it is sufficient if they both are in your house.

            Comment

            • artes
              Adept
              • Jun 2011
              • 113

              A small white or light-grey 's' is a harmless skeleton, so it's a waste of time to look at it before attacking it.

              Comment

              • artes
                Adept
                • Jun 2011
                • 113

                The spell Rift can be used to take care of dangerous hounds like Time, Gravity or Aether hounds. If there is a row of them in a corridor, just step into the corridor and cast Rift on them. They'll be teleported all over the map and you can take them one at a time. For extra safety you can haste yourself before you step into the corridor.

                Comment

                • GeoffHill
                  Rookie
                  • Oct 2011
                  • 21

                  If you see a pit full of monsters, teleport into the middle so you have more room to fight them all*


                  *this might actually be good advice for a high enough level dispell-priest.

                  Comment

                  • fph
                    Veteran
                    • Apr 2009
                    • 1030

                    Don't know if someone already mentioned it in the past 15 pages, but...

                    Like most games, Angband is more fun if played when drunk.
                    Last edited by fph; October 24, 2011, 19:23.
                    --
                    Dive fast, die young, leave a high-CHA corpse.

                    Comment

                    Working...
                    😀
                    😂
                    🥰
                    😘
                    🤢
                    😎
                    😞
                    😡
                    👍
                    👎