The Official Bad Advice Thread

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  • Sirridan
    replied
    If you attack drolems, their poison breath doesn't do as much so it's a safe thing to do.

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  • nppangband
    replied
    If you see un-ided longsword (4d5) laying on the floor, avoid it at all costs. It is a mimic.

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  • grumbleguts
    replied
    When fighting an opponent who does exactly the same amount of damage per round that you can recover with a potion of Cure Serious Wounds, it is a great idea to melee until you have two hitpoints and then quaff get hit quaff get hit quaff get hit etc until you run out of potions. this way you live longer then if you didn't have the potions to begin with.

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  • Adley
    replied
    for those, who, like me, sometimes play in the countryside : it's perfectly safe to play while there's a storm outside on a non-laptop.

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  • buzzkill
    replied
    I think this thread has finally been revealed in it's true form. The very best advice available, disguised quite cleverly as a bad advice thread. Thanks a lot guys .

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  • PowerDiver
    replied
    Originally posted by Timo Pietilä
    Rogues use stealth. H-Troll has worst stealth of them all, so I find them pretty bad rogues. Of course sometimes opposite advantages is better than similar advantages. That is why I liked spectre warriors in ...whatwasit...variant with mindcrafters and vampires (another good combo). Gumband?
    I think I disagree with most people on matching race to benefits. Rogues get a dex boost, so it makes the most sense to me to play a *low* dex class when playing a rogue. If your half-trolls are dying due to low stealth, better to play a high-stealth class. Etc.

    [edit] My apologies. This kind of discussion does not belong in this thread. Forgive me for starting it.
    Last edited by PowerDiver; September 7, 2010, 00:27.

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  • Timo Pietilä
    replied
    Originally posted by PowerDiver
    My intent is sincere. I find dwarf warriors great, and half-troll warriors suck. There is some threshold half-troll warriors pass that it just too much until they get their INT way up. OTOH half-trolls make the best rogues and rangers.

    So, IMO, your point about dwarves ought to have been in this thread, but your point about half-trolls belongs in a *good* advice thread. Obviously, opinions vary.
    Must be diving thing then. I find H-Troll warriors one of the easiest class to play. The sheer power and HP they have makes life very easy. I do not rely on non-failproof equipment much anyway, so failure at TO rod isn't that big issue to me.

    Rogues use stealth. H-Troll has worst stealth of them all, so I find them pretty bad rogues. Of course sometimes opposite advantages is better than similar advantages. That is why I liked spectre warriors in ...whatwasit...variant with mindcrafters and vampires (another good combo). Gumband?

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  • PowerDiver
    replied
    My intent is sincere. I find dwarf warriors great, and half-troll warriors suck. There is some threshold half-troll warriors pass that it just too much until they get their INT way up. OTOH half-trolls make the best rogues and rangers.

    So, IMO, your point about dwarves ought to have been in this thread, but your point about half-trolls belongs in a *good* advice thread. Obviously, opinions vary.

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  • Timo Pietilä
    replied
    Originally posted by PowerDiver
    No, seriously, half-trolls make poor warriors. That particular advice was accurate and does not belong in this thread. The str and con and hp do not make up for lack of device skill. They make good rogues or rangers since those classes have sufficient device skills.
    I'm having hard time choosing are you giving good advice or bad advice here....well, at least it is partially what this thread is about.

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  • Pete Mack
    replied
    Originally posted by PowerDiver
    No, seriously, half-trolls make poor warriors. That particular advice was accurate and does not belong in this thread. The str and con and hp do not make up for lack of device skill. They make good rogues or rangers since those classes have sufficient device skills.
    True enough. (They are pretty good Paladins and not too bad as priests, either.)

    Nevertheless, Timo did a great job of delivering diabolically bad advice:
    Code:
    true AND false = false

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  • PowerDiver
    replied
    Originally posted by Pete Mack
    Eddie, YHBT.
    No, seriously, half-trolls make poor warriors. That particular advice was accurate and does not belong in this thread. The str and con and hp do not make up for lack of device skill. They make good rogues or rangers since those classes have sufficient device skills.

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  • Sirridan
    replied
    Originally posted by Pete Mack
    Eddie, YHBT.
    Timo, I agree. Dwarf is particularly bad, because they only get 1/2 extra HP per character level, and the bad DEX is crippling in the late game. Their saving throw is dangerously low, too.
    Not to mention Dwarves are short, making it quite easy for monsters to step on you. I got a dwarf warrior to dlvl 30 and got stepped on by a Hill Giant.

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  • Pete Mack
    replied
    Eddie, YHBT.
    Timo, I agree. Dwarf is particularly bad, because they only get 1/2 extra HP per character level, and the bad DEX is crippling in the late game. Their saving throw is dangerously low, too.

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  • PowerDiver
    replied
    Originally posted by Timo Pietilä
    Looks to me that you two have exactly same opinion of irony...

    Continuing this:

    Never play Dwarf or Half-Troll warriors, they have bad intelligence and suck at devices, so they make really lousy warriors.
    Part of that may belong in a good advice thread.

    Lack of ability to activate rods of teleport other reliably is a serious drawback to half-troll warriors. Perhaps the most serious drawback.

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  • Timo Pietilä
    replied
    Originally posted by Garrie
    Pete, I think you and I have different opinions of irony...
    Looks to me that you two have exactly same opinion of irony...

    Continuing this:

    Never play Dwarf or Half-Troll warriors, they have bad intelligence and suck at devices, so they make really lousy warriors.

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