Has anyone seen this before?

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  • Medieval
    Rookie
    • Jun 2014
    • 10

    Has anyone seen this before?

    I've been playing Angband for years, but I've never seen a level like this...

    Click image for larger version

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    Anyone seen anything like this before?
  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #2
    Yep, that's a labyrinth level. They're new as of...3.3? I think?

    Comment

    • Timo Pietilä
      Prophet
      • Apr 2007
      • 4096

      #3
      Originally posted by Derakon
      Yep, that's a labyrinth level. They're new as of...3.3? I think?
      They are quite boring though (at least unless you are playing ironman and downstairs is guarded by something you can't handle). Cavern levels are better.

      Comment

      • Nick
        Vanilla maintainer
        • Apr 2007
        • 9637

        #4
        Originally posted by Timo Pietilä
        They are quite boring though (at least unless you are playing ironman and downstairs is guarded by something you can't handle). Cavern levels are better.
        ¿por qué no los dos?
        One for the Dark Lord on his dark throne
        In the Land of Mordor where the Shadows lie.

        Comment

        • MattB
          Veteran
          • Mar 2013
          • 1214

          #5
          Originally posted by Timo Pietilä
          They are quite boring though (at least unless you are playing ironman and downstairs is guarded by something you can't handle). Cavern levels are better.
          I love them - they're my favourite!

          Comment

          • Medieval
            Rookie
            • Jun 2014
            • 10

            #6
            Originally posted by Derakon
            Yep, that's a labyrinth level. They're new as of...3.3? I think?
            That explains it. I've been playing version 3.4.0 for a while now but I've never seen one of those. Interesting...

            Comment

            • Medieval
              Rookie
              • Jun 2014
              • 10

              #7
              Originally posted by Timo Pietilä
              They are quite boring though (at least unless you are playing ironman and downstairs is guarded by something you can't handle). Cavern levels are better.
              I don't think I've seen a cavern level either. What are they like?

              Comment

              • Spacebux
                Adept
                • Apr 2009
                • 231

                #8
                Originally posted by Medieval
                I don't think I've seen a cavern level either. What are they like?
                I don't really care for the cavern levels -- difficult to navigate.

                They look cool, but they're just hard to run around.

                Comment

                • MattB
                  Veteran
                  • Mar 2013
                  • 1214

                  #9
                  Originally posted by Medieval
                  I don't think I've seen a cavern level either. What are they like?
                  Big, irregular rooms connected by short, or no, passages. The danger of this is that you can't easily get out of line of sight of things. Like Spacebux says, they are fiddly to run around.

                  Comment

                  • Medieval
                    Rookie
                    • Jun 2014
                    • 10

                    #10
                    Originally posted by MattB
                    Big, irregular rooms connected by short, or no, passages. The danger of this is that you can't easily get out of line of sight of things. Like Spacebux says, they are fiddly to run around.
                    I actually just encountered a cavern level. The "rooms" weren't very big, though. Also, there were enough 1-space passages to help me fight a few hordes of orcs without too much trouble.

                    I'm just surprised that I haven't encountered a labyrinth or cavern level sooner. I guess that's what you get with randomly generated levels.

                    Comment

                    • Spacebux
                      Adept
                      • Apr 2009
                      • 231

                      #11
                      Originally posted by Medieval
                      I actually just encountered a cavern level. The "rooms" weren't very big, though. Also, there were enough 1-space passages to help me fight a few hordes of orcs without too much trouble.

                      I'm just surprised that I haven't encountered a labyrinth or cavern level sooner. I guess that's what you get with randomly generated levels.
                      The other issue is lighting the room - normally, I'm used to lighting a room; but in a cavern level, without well defined rooms, light spells / scrolls are only effective to a given range.

                      While I understand the concept, early on, with limited spell range or candle-light power, its quite frustrating to navigate a cavern level. Later on, when potions of enlightenment are readily available, this isn't an issue.

                      My two biggest gripes/groans about cavern levels are:
                      Navigability.
                      Insufficient lighting.

                      Other than that, I'm ok with caverns. Lines of sight tend to go both ways.

                      Comment

                      • Timo Pietilä
                        Prophet
                        • Apr 2007
                        • 4096

                        #12
                        Originally posted by Nick
                        Cavern with a room? Would make caverns a bit more interesting if they had one lesser vault (at least) in them. Maybe some vault type that is not found outside of cavern levels.

                        With any digging ability maze isn't really a maze. You see something close by and if you need to walk a lot to get it, you just make a shortcut. If it were permanent walls then it would really be maze. OTOH if there is nothing interesting into level then permanent walls made it just more boring.

                        I don't think those levels can be made interesting unless you really make them level-wide vaults with vault-like treasure somewhere in them. Center room of somekind.

                        Comment

                        • Timo Pietilä
                          Prophet
                          • Apr 2007
                          • 4096

                          #13
                          Originally posted by Spacebux
                          The other issue is lighting the room - normally, I'm used to lighting a room; but in a cavern level, without well defined rooms, light spells / scrolls are only effective to a given range.
                          Hm, maybe light room spell should increase range with level and eventually become a LoS -effect at high levels? Priests have clairvoyance which lights up entire dungeon, giving light spell a bit more power would not be game breaking change.

                          Tiny problem with that though would be waking up every monster in sight.

                          Comment

                          • Nick
                            Vanilla maintainer
                            • Apr 2007
                            • 9637

                            #14
                            Originally posted by Timo Pietilä
                            Cavern with a room? Would make caverns a bit more interesting if they had one lesser vault (at least) in them. Maybe some vault type that is not found outside of cavern levels.

                            With any digging ability maze isn't really a maze. You see something close by and if you need to walk a lot to get it, you just make a shortcut. If it were permanent walls then it would really be maze. OTOH if there is nothing interesting into level then permanent walls made it just more boring.
                            This is one of the (several) variant level types I have been playing with.

                            If you look closely you will see that the cavern on one side only has up stairs, and the one on the other side only has down stairs. What you can't see is that on the up side you can't teleport (only phase), and that the central labyrinth which is mapped in the picture actually can't be mapped by magic means.
                            One for the Dark Lord on his dark throne
                            In the Land of Mordor where the Shadows lie.

                            Comment

                            • Mondkalb
                              Knight
                              • Apr 2007
                              • 982

                              #15
                              Originally posted by Timo Pietilä
                              With any digging ability maze isn't really a maze. You see something close by and if you need to walk a lot to get it, you just make a shortcut. If it were permanent walls then it would really be maze. OTOH if there is nothing
                              I'm sure that I have seen a labyrinth level with permanent walls;I'm not so sure whether it was in vanilla. Could have been FAangband.
                              My Angband winners so far

                              My FAangband efforts so far

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