Some extra breakdowns of when characters die, or win. Lots of graphs to consider.
See at which Dungeon Level and Character level most deaths occur.
As above, but drawn onto a 2-D heatmap
See Success Rate by Class and Race. (Likely skewed by race/class choices of newbies vs veterans; also show how often race/class combinations are played)
See how Success Rates vary across different versions of Angband (doesn't include 3.5 yet sadly)
See what speed most charactes are when they win, or die.
See what outcome (winning, dying) is most likely for different speeds
See at which Dungeon Level and Character level most deaths occur.
As above, but drawn onto a 2-D heatmap
See Success Rate by Class and Race. (Likely skewed by race/class choices of newbies vs veterans; also show how often race/class combinations are played)
See how Success Rates vary across different versions of Angband (doesn't include 3.5 yet sadly)
See what speed most charactes are when they win, or die.
See what outcome (winning, dying) is most likely for different speeds
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