How long to stat farm in 3.5?
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Only annoying thing why I usually avoid them is that they drain charges. Lost charges from my stack of ID staves.Leave a comment:
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Mind, it might not make sense to encounter a Skeletal Qlzqqlzuup...Leave a comment:
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I would've just added a second unique monster, also The Phoenix, that you can only encounter after the first one is dead. Can give it slightly different attacks that way.Leave a comment:
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Just add a Nightmare Mode toggle to the game where every monster resurrects a semi-random number of turns after dying.Leave a comment:
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Phoenix has two breaths, fire (1300 or so unresisted) and light (max light is 400 I think). It's melee is also rough, and there is a difference here between 3.4 and 3.5. In 3.4 if you had immunity to an element and a monster did damage of that element, you would receive no damage. In 3.5, the damage is split into an elemental part and a physical part. You receive the physical damage (which I think is 1/3 of the total damage) and resist a portion of what's left. Some attacks like touch or wail have no physical part I think. Turns out Gothmog, the highest level unique before Sauron, is a piece of cake with fire resist under the old rules.
The Phoenix, restored to potency, is missing a trick still I think. It's the Phoenix, it should rise again.Leave a comment:
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The Phoenix has the honor of being one of my most memorable ages-ago deaths (although I suspect it was in a variant, as I think the death message was "The skin melts off your bones."), so I'm certainly not trivializing it.
I do have Scarabtracies, though, so I can double-resist fire.
I did definitely note the corridor layout as "This sucks for you."
I'm pretty much scared of all the uniques, the Ancient Multi-hued, and all the Qs. I do think I'm going to at least crack it open, though- I can't resist giving it a try.Leave a comment:
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I thought it was only immunity that trivialized elemental melee in the old system? Also, Pazuzu is a lot more noticeable than Gothmog, because he has 4 12d12 electrical hits, which is brutal if you didn't have electrical immunity and totally harmless (before 3.5) if you did.Leave a comment:
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Phoenix has two breaths, fire (1300 or so unresisted) and light (max light is 400 I think). It's melee is also rough, and there is a difference here between 3.4 and 3.5. In 3.4 if you had immunity to an element and a monster did damage of that element, you would receive no damage. In 3.5, the damage is split into an elemental part and a physical part. You receive the physical damage (which I think is 1/3 of the total damage) and resist a portion of what's left. Some attacks like touch or wail have no physical part I think. Turns out Gothmog, the highest level unique before Sauron, is a piece of cake with fire resist under the old rules.Leave a comment:
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