Hi guys,
When I assign stat points upon character creation I find I tend to think 'well if I only assign X point to this stat, does that mean I will struggle to achieve Y.' Obviously many things factor into any attempts to answer that, primarily the gear I find. But a key piece of information I lack, is how many stat points do you gain until you max out. (From potions).
If you were a 'classless' human, starting out with 14 across the board, and maxxed out on stat potions, what would your stats be? 18? 18/100? Or is it semi-random? (Like hitdice rolls)
Also, while on the subject, some stats' usefulness max at 18/200 and others at 18/220? I'd love for those to become uniform in an later update.
I've just been playing 3.5 and love it, thanks to the everyone involved!
When I assign stat points upon character creation I find I tend to think 'well if I only assign X point to this stat, does that mean I will struggle to achieve Y.' Obviously many things factor into any attempts to answer that, primarily the gear I find. But a key piece of information I lack, is how many stat points do you gain until you max out. (From potions).
If you were a 'classless' human, starting out with 14 across the board, and maxxed out on stat potions, what would your stats be? 18? 18/100? Or is it semi-random? (Like hitdice rolls)
Also, while on the subject, some stats' usefulness max at 18/200 and others at 18/220? I'd love for those to become uniform in an later update.
I've just been playing 3.5 and love it, thanks to the everyone involved!
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