Hi all
It has been a little bit amazing for me to discover this community here recently. I used to play Angband as a teenager in the 90s but I didn't have internet and my computing experience was very solitary. Since then I've revisited Angband a few times and now is another time for that.
However, this time is entirely different because now I really checked out online sources and found this forum. Yay! You guys cannot imagine the amount of questions I have, because the documentation on this game has always been rather difficult if not simply sparse. There are just so many things that I never knew, like I just found out a few minutes ago that you can stack basic resistances once from a temporary source onto a permanent one.
Maybe I just never bothered to read all the text files thoroughly. As a teenager I was mostly preoccupied with artifacts.spo. But now I'm trying to learn as much as I can, and I have to say the search feature on this forum is not very powerful, or in any case I'm having problem using it. The same goes for the forum for another game that I play so perhaps it's me.
Anyway, I was going to ask a specific question that was on my mind but I forgot what it was. But so nice to find this community. Angband to me is the prototype for so many games. It has to speak volumes about game design that a game with such simple and limited graphical mechanics can be so engaging and playable.
Cheers.
It has been a little bit amazing for me to discover this community here recently. I used to play Angband as a teenager in the 90s but I didn't have internet and my computing experience was very solitary. Since then I've revisited Angband a few times and now is another time for that.
However, this time is entirely different because now I really checked out online sources and found this forum. Yay! You guys cannot imagine the amount of questions I have, because the documentation on this game has always been rather difficult if not simply sparse. There are just so many things that I never knew, like I just found out a few minutes ago that you can stack basic resistances once from a temporary source onto a permanent one.
Maybe I just never bothered to read all the text files thoroughly. As a teenager I was mostly preoccupied with artifacts.spo. But now I'm trying to learn as much as I can, and I have to say the search feature on this forum is not very powerful, or in any case I'm having problem using it. The same goes for the forum for another game that I play so perhaps it's me.
Anyway, I was going to ask a specific question that was on my mind but I forgot what it was. But so nice to find this community. Angband to me is the prototype for so many games. It has to speak volumes about game design that a game with such simple and limited graphical mechanics can be so engaging and playable.
Cheers.
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