How to use randarts

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  • DaviddesJ
    Swordsman
    • Mar 2008
    • 254

    How to use randarts

    I turned on randarts in my config file and I confirmed in the game that it's set. But in the dungeon I'm still finding the standard artifacts, not randomized ones. Is there a way to make sure it actually takes effect? And any way to check that I'm really going to get random artifacts in the game, other than waiting until I see my first one?
  • Timo Pietilä
    Prophet
    • Apr 2007
    • 4096

    #2
    Originally posted by DaviddesJ
    I turned on randarts in my config file and I confirmed in the game that it's set. But in the dungeon I'm still finding the standard artifacts, not randomized ones. Is there a way to make sure it actually takes effect? And any way to check that I'm really going to get random artifacts in the game, other than waiting until I see my first one?
    Make backup copy of your char, enter debug-mode, generate artifact spoilers. Restore backup copy.

    I wonder, if you set "keep previous artifacts" does that apply if it is set when you switch from standard artifacts to randarts? Then result would be standard artifacts even with randarts checked.

    Comment

    • Derakon
      Prophet
      • Dec 2009
      • 9022

      #3
      Just to be clear, you set the option while you were creating the character, correct? This isn't one of those options that you can change after the game has started.

      Comment

      • DaviddesJ
        Swordsman
        • Mar 2008
        • 254

        #4
        Yes, I turned on randarts and turned off save_randarts in the config file, then I created the character, then I checked in the options screen for that character that randarts is on (and that other options are also as I set them in the config file). But I still am getting the standard artifacts once they start showing up.

        I'm probably going to continue this game because it's going well, but I was looking forward to the random artifacts. And I'd like to make sure it works next time. Since it takes a while for the first artifact to show up, it's hard to know for sure if they have been randomized.

        BTW I'm on a Mac and I'm editing the config file inside the .pkg for the game because I couldn't figure out how to get it to read my own config files from my user space.

        Comment

        • Timo Pietilä
          Prophet
          • Apr 2007
          • 4096

          #5
          Originally posted by DaviddesJ
          Yes, I turned on randarts and turned off save_randarts in the config file, then I created the character
          You can change settings at any point during character creation without editing any files. Just press "=" to get to options screen.

          Comment

          • fph
            Veteran
            • Apr 2009
            • 1030

            #6
            Originally posted by Timo Pietilä
            You can change settings at any point during character creation without editing any files. Just press "=" to get to options screen.
            That's probably the issue. I guess these config files are read only once when the game loads, so changing it afterwards had no effect. "=" is the proper way to change options in-game.
            --
            Dive fast, die young, leave a high-CHA corpse.

            Comment

            • DaviddesJ
              Swordsman
              • Mar 2008
              • 254

              #7
              Originally posted by Timo Pietilä
              You can change settings at any point during character creation without editing any files. Just press "=" to get to options screen.
              Oh, you can change settings during character creation? I never thought to try the = key at start. Anyway, this still doesn't help or answer my question. I had randarts turned on before I ever launched the game and yet still I'm getting standard artifacts in the game itself. I wish I knew how to be sure to generate a character with random artifacts. It would be nice if there were some way from within the game to know whether the game is using random or standard artifacts, without waiting until I find the first one.

              Comment

              • Nick
                Vanilla maintainer
                • Apr 2007
                • 9637

                #8
                Originally posted by DaviddesJ
                It would be nice if there were some way from within the game to know whether the game is using random or standard artifacts, without waiting until I find the first one.
                There is. Use 'C' to go to the character screen, then 'f' to make a character dump; scroll to the bottom of the dump file, and all the options will be listed out. The one you want is birth_randarts, the first one under [Birth].
                One for the Dark Lord on his dark throne
                In the Land of Mordor where the Shadows lie.

                Comment

                • Derakon
                  Prophet
                  • Dec 2009
                  • 9022

                  #9
                  Originally posted by DaviddesJ
                  Oh, you can change settings during character creation? I never thought to try the = key at start.
                  Thus confirming my long-held suspicion that the birth options ought to be one of the pages shown to the user during character creation.

                  Comment

                  • Timo Pietilä
                    Prophet
                    • Apr 2007
                    • 4096

                    #10
                    Originally posted by Derakon
                    Thus confirming my long-held suspicion that the birth options ought to be one of the pages shown to the user during character creation.
                    I concur. I always wondered why this is not the case, and thought that no-one simply had time to fix that minor issue. It seems obvious to me that they should be shown during char creation.

                    Comment

                    • DaviddesJ
                      Swordsman
                      • Mar 2008
                      • 254

                      #11
                      Originally posted by Timo Pietilä
                      I concur. I always wondered why this is not the case, and thought that no-one simply had time to fix that minor issue. It seems obvious to me that they should be shown during char creation.
                      Great, but I did set the birth options before character creation to specify randarts and I still got the original artifacts. Any suggestions on how to deal with that? I'm not complaining, just looking for ideas.

                      Comment

                      • Derakon
                        Prophet
                        • Dec 2009
                        • 9022

                        #12
                        If the option is set prior to birth and you're still getting standarts, then something's gone wrong. Dunno how to help you there; sounds like a bug.

                        Comment

                        • Timo Pietilä
                          Prophet
                          • Apr 2007
                          • 4096

                          #13
                          Originally posted by DaviddesJ
                          Great, but I did set the birth options before character creation to specify randarts and I still got the original artifacts. Any suggestions on how to deal with that? I'm not complaining, just looking for ideas.
                          I think those options are stored in the savegame, so if you used old savegame it doesn't matter if you set it in config-file.

                          Your only option I see is to quit and start a new char with setting set during char creation.

                          Comment

                          • Pete Mack
                            Prophet
                            • Apr 2007
                            • 6883

                            #14
                            Originally posted by Timo Pietilä
                            I concur. I always wondered why this is not the case, and thought that no-one simply had time to fix that minor issue. It seems obvious to me that they should be shown during char creation.
                            Yep. V needs to steal this feature from NPP.

                            Comment

                            • Timo Pietilä
                              Prophet
                              • Apr 2007
                              • 4096

                              #15
                              Originally posted by Derakon
                              If the option is set prior to birth and you're still getting standarts, then something's gone wrong. Dunno how to help you there; sounds like a bug.
                              Just tested, setting those options in pref-file in Win7 angband 3.4.1 works for [whateveryourcharnameis].prf -file saved in \lib\user (as long as you start new char of that name with that in there)

                              Setting for randart is Y:birth_randarts

                              If it doesn't work on Mac, then there is bug in mac port of the game.

                              Comment

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