
Lantern of Brightness > Phial of Galadriel?
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Yep, there's one of those too. I had mercifully forgotten about it.Leave a comment:
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Was there a rod of probing? Or were we only probing with other things? I can't remember.Leave a comment:
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Woah woah woah. the palantir is NOT a rod. Its a seeing stone / crystal ball thing. Its a light source more than anything else.
Also, I like it being the "mixed benefits" light source.
By canon tolkien, the artifact lightsources should probably go
Star < Arkenstone < Phial = Palantir in terms of power rating.
Obviously it is not "rod", but we don't have item type for "ball".... Why does that sound dirty...Leave a comment:
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I know that I like to use my rod broadly.
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(Sorry. I just couldn't help myself.)Leave a comment:
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I'm sorry, I'm not quite familiar with code, having read about 3 chapters of a book about C and made a program that gets you the fibbonacci sequence, along with one for powers of 2. I would like to help Angbands development through any means possible though. I am not familiar with git, but learning to operate there would be a big help. I most likely do not have the latest version of v4, could I just quickly ask if anything has changed in the edit files so that I could move my current ones in there?
O.K., logged into IRC just now. Could someone teach me how to operate on Git? And then perhaps tell me what tvals, svals et al. are?
v4 edit files are not much different for objects - just the balance and heft fields I think (which will not be an issue for rods!).
Probably best to stick to the edit files for the time being, and look at the artfact rod idea as a subsequent pull request.
@emulord: I think Timo uses 'rod' in a very broad sense - we know it's a massive great crystal ball thingummy - the point is that it's not something 'worn' in the traditional sense (and yes I know that @ "wearing" a light source is weird anyway), so it would be better as an artifact that was carried in the pack.Leave a comment:
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Woah woah woah. the palantir is NOT a rod. Its a seeing stone / crystal ball thing. Its a light source more than anything else.
Also, I like it being the "mixed benefits" light source.
By canon tolkien, the artifact lightsources should probably go
Star < Arkenstone < Phial = Palantir in terms of power rating.Leave a comment:
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I'm sorry, I'm not quite familiar with code, having read about 3 chapters of a book about C and made a program that gets you the fibbonacci sequence, along with one for powers of 2. I would like to help Angbands development through any means possible though. I am not familiar with git, but learning to operate there would be a big help. I most likely do not have the latest version of v4, could I just quickly ask if anything has changed in the edit files so that I could move my current ones in there?
O.K., logged into IRC just now. Could someone teach me how to operate on Git? And then perhaps tell me what tvals, svals et al. are?Leave a comment:
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Good point about the Palantir. I suppose O's code might be too ancient to use, but maybe Nick has modernized FA's code into a patch-able state. O has staves, wands and rods as artifacts and FA inherited it, so I think that would be interesting. Does anyone know/has tried to patch rod/staff/wand as artifacts?
Re your earlier question, prob best to do this in v4 first. Feel free to add the Club of Bullroarer and anything else you want to test out. I like the sounds of your changes to the lights.Leave a comment:
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Palantir should actually be artifact rod. Something you don't wear that activates for clairvoyance. That might require code change though, I don't think artifact code allows items that are not wearables or arrows to be artifacts. Wands, rods, staves, scrolls or potions can't be turned to artifacts. Not sure about books though, there was discussion about turning dungeon books as artifacts at some point, I'm not sure if the code for that has made it to the vanilla yet (it would allow more than five dungeon books and more variety to spells in the books. Maybe even randart books).Leave a comment:
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Palantir should actually be artifact rod. Something you don't wear that activates for clairvoyance. That might require code change though, I don't think artifact code allows items that are not wearables or arrows to be artifacts. Wands, rods, staves, scrolls or potions can't be turned to artifacts. Not sure about books though, there was discussion about turning dungeon books as artifacts at some point, I'm not sure if the code for that has made it to the vanilla yet (it would allow more than five dungeon books and more variety to spells in the books. Maybe even randart books).Leave a comment:
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Yes, I'm a bit surprised that nobody's offered this up, since we've now had multiple pvals for almost two years. It's just a text file edit, so I thought someone would fiddle around and post a "less aggravation" version of artifact.txt.
I'm with Timo on light sources btw. Phial should have radius 4 and be the best and rarest of the artifact lights.
EDIT: What format of edit file? It can be v4 combat or 3.4.1 format of edit file.Last edited by Philip; October 25, 2012, 09:56.Leave a comment:
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I'm with Timo on light sources btw. Phial should have radius 4 and be the best and rarest of the artifact lights.Leave a comment:
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I had a patch that changed aggravate to a stealth malus a while back. It's probably not that far out of date if someone still wants to test it out.Leave a comment:
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