okay, so until you can get another spell book, there's 7 spells in the book you start with.
Some observations and questions:
Detect Evil
Initially, this doesn't seem very beneficial, since a lot of the critters aren't evil, but it seems as you descend, more and more are, so I am guessing this will be better later on ?
Cure Light Wounds
Healing 15% of your wounds isn't a bad deal. Pretty useful overall, if you get a breather, and low level, there aren't that many other "combat" uses for your spells.
Bless
I end up using this a lot, as its quite handy.
Remove Fear
Does this always work or is there a roll involved? Handy against a fairly small range of enemies.
Call Light
This seems a bit useless. Does it affect any monsters other than orcs? The damage doesn't really seem worth it, or am I missing something?
Find Traps, Doors and Stairs
Seems one of the more usefull low level cleric spells as far as I can tell
Slow Poison
Edited due to an error on my part. However, is this generally useful, compared to just spending less magic points healing the damage?
Please correct me if I am missing something obvious there
Some observations and questions:
Detect Evil
Initially, this doesn't seem very beneficial, since a lot of the critters aren't evil, but it seems as you descend, more and more are, so I am guessing this will be better later on ?
Cure Light Wounds
Healing 15% of your wounds isn't a bad deal. Pretty useful overall, if you get a breather, and low level, there aren't that many other "combat" uses for your spells.
Bless
I end up using this a lot, as its quite handy.
Remove Fear
Does this always work or is there a roll involved? Handy against a fairly small range of enemies.
Call Light
This seems a bit useless. Does it affect any monsters other than orcs? The damage doesn't really seem worth it, or am I missing something?
Find Traps, Doors and Stairs
Seems one of the more usefull low level cleric spells as far as I can tell
Slow Poison
Edited due to an error on my part. However, is this generally useful, compared to just spending less magic points healing the damage?
Please correct me if I am missing something obvious there
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