Hey all, fairly new Angbander here. Always liked roguelikes of various forms, but I think this is the first "classic" one that's appealed to me (thanks to DF for getting me used to an ascii style game). I thought I'd give a bit of feedback on some ideas/suggestions/questions I had as a new player. Feel free to point me in the direction of appropriate documentation or explain stuff if you want ^^
1. The stats: I understand STR/DEX deals with my attack (and STR boosts max load), and INT gets me more mana and spells to cast (if I have that), but I have zero clue what CHR/WIS do. IMVHO, CHR ought to be dropped entirely or more effects added (maybe high CHR gets you friendliness from the town enemies and low-level intelligent dungeon enemies?). Same with WIS, unless of course these have a major use I'm missing!
2. Stat numbers. I'm still not clear on what 18/XYZ numbers translate to, and it seems like it would make more sense if it just kinda... scaled up like normal :P
3. Shop services. I tried NPPangband, and though a variety of things conspired to make me dislike it (don't remember what ATM), something that I did like was that shops offered services like cure light wounds, identify, enchant, etc. Would be nice if you could get something similar (or maybe point me to other variants that do this as well) in some future vanilla/v4 version.
4. As a mage, it feels kind of tedious when I have to lazor everything I can in a room down, run like crazy, rest for more mana, and repeat since i have next to no health, resistances, or combat capability. I once had to burn 4+ Phase Door scrolls just to escape from bouncing between 2 halls with enemies in them >.> I can't think of a thematically appropriate way to fix this though. Perhaps increase the scale of mana, then offer cheaper resistance/melee combat spells [A book of Magic for Fighters: Resistance and Swordplay]? So i have more options as to how I go about fighting my enemies.
Edit: I mapped [Tab] to R&[Return], but when I rest I randomly get Cancelled messages for no visible reason, where just manually issuing R& works fine. Is this a bug and should I report it in that forum, or am I mapping something wrong? I noted that if I left off the [Return] it would leave an unintelligible character (just a big dot) in the rest duration query just after &.
1. The stats: I understand STR/DEX deals with my attack (and STR boosts max load), and INT gets me more mana and spells to cast (if I have that), but I have zero clue what CHR/WIS do. IMVHO, CHR ought to be dropped entirely or more effects added (maybe high CHR gets you friendliness from the town enemies and low-level intelligent dungeon enemies?). Same with WIS, unless of course these have a major use I'm missing!
2. Stat numbers. I'm still not clear on what 18/XYZ numbers translate to, and it seems like it would make more sense if it just kinda... scaled up like normal :P
3. Shop services. I tried NPPangband, and though a variety of things conspired to make me dislike it (don't remember what ATM), something that I did like was that shops offered services like cure light wounds, identify, enchant, etc. Would be nice if you could get something similar (or maybe point me to other variants that do this as well) in some future vanilla/v4 version.
4. As a mage, it feels kind of tedious when I have to lazor everything I can in a room down, run like crazy, rest for more mana, and repeat since i have next to no health, resistances, or combat capability. I once had to burn 4+ Phase Door scrolls just to escape from bouncing between 2 halls with enemies in them >.> I can't think of a thematically appropriate way to fix this though. Perhaps increase the scale of mana, then offer cheaper resistance/melee combat spells [A book of Magic for Fighters: Resistance and Swordplay]? So i have more options as to how I go about fighting my enemies.
Edit: I mapped [Tab] to R&[Return], but when I rest I randomly get Cancelled messages for no visible reason, where just manually issuing R& works fine. Is this a bug and should I report it in that forum, or am I mapping something wrong? I noted that if I left off the [Return] it would leave an unintelligible character (just a big dot) in the rest duration query just after &.
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