Not sure if this been brought up before, but
Whats the functional purpose of the town map besides:
1. Farmer Maggot
2. Flavour / atmosphere
3. Legacy / tradition
4. Annoying you with useless mobs that can kill you at level 1 if you're not careful/noob, or getting money/items stolen from you
5. Annoyingly running around to the various shops to browse/shop
I have restarted games simply because of the initial town layout, if the stairs are too far away from some of the shops (8home, 7BM, 5pots)
Suggestion to create an option for a menu based town for quicker navigation and buying/selling.
Is this a ticket in v4?
Thanks for hearing me out
Whats the functional purpose of the town map besides:
1. Farmer Maggot
2. Flavour / atmosphere
3. Legacy / tradition
4. Annoying you with useless mobs that can kill you at level 1 if you're not careful/noob, or getting money/items stolen from you
5. Annoyingly running around to the various shops to browse/shop
I have restarted games simply because of the initial town layout, if the stairs are too far away from some of the shops (8home, 7BM, 5pots)
Suggestion to create an option for a menu based town for quicker navigation and buying/selling.
Is this a ticket in v4?
Thanks for hearing me out
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