Hi all,
played Angband many years ago for a short while and just rediscovered it
I've got my half-elf up to lvl 33, and I'm starting to find the odd ego / magical item. I can't find enough *Identify* for them all!
Anyway, my home is now full, and I just picked up 3 more good items on dungeon level 32-34, so I have to turf something. I've searched this forum for ideas, but this question is always so specific.
I would also point out that I don't know all the ins and outs of the game, so tips on the particular modifiers would be useful. Here's what I've got:
[Character Equipment]
a) a Lucerne Hammer (Holy Avenger) (2d5) (+13,+11) [+4] (+2)
b) a Light Crossbow of Power (x3) (+15,+20) {excellent level}
c) a Tiger Eye Ring of Strength (+5)
d) a Malachite Ring of Dexterity (+4)
e) an Agate Amulet of Infravision (+4)
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {DEX+3,spd+3,acid,s}
i) a Small Metal Shield of Resistance [3,+13]
j) The Metal Cap of Thengel [3,+12] (+3) {lucky level}
l) a Pair of Soft Leather Boots of Stealth [2,+5] (+1) {shop}
(plus quite a few rods of light, lightening, frost, etc; nothing else very interesting)
[Character Inventory]
r) Leather Scale Mail of Elvenkind (-1) [11,+11] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, and cold. It cannot be harmed by the elements. It
might have hidden powers.
s) a Bastard Sword of Extra Attacks (3d4) (+7,+11) (+2)
t) an Awl-Pike (Defender) (1d8) (+5,+9) [+7] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, and cold. It makes you fall like a feather and
speeds your regeneration. It grants you immunity to paralysis and
the ability to see invisible things. It cannot be harmed by the
elements. It might have hidden powers.
u) a Long Bow of Extra Might (x3) (+10,+11) (+1)
[Home Inventory]
e) Partial Plate Armour (Dwarven) (-3) [22,+4] (+1) {STR,CON,good level}
It increases your strength and constitution by 1. It increases your
infravision by 1. It grants you immunity to paralysis. It cannot
be harmed by acid or fire.
f) an Iron Helm of Telepathy [5,+7] {lucky level}
g) The Set of Gauntlets 'Paurnen' [2,+15]
It cannot be harmed by the elements. It might have hidden powers.
h) The Dagger 'Nimthanc' (2d4) (+4,+6) {superb level}
It cannot be harmed by the elements. It might have hidden powers.
i) a Small Sword of *Slay Evil* (1d6) (+8,+7) (+1) {WIS, regen, level}
j) The Broad Sword 'Arunruth' (3d5) (+20,+12) (+4) {DEX+4}
k) a Broad Sword of Westernesse (2d5) (+10,+12) (+1) {STR,DEX,CON}
It increases your strength, dexterity, and constitution by 1. It
slays orcs, trolls, and giants. It grants you immunity to paralysis
and the ability to see invisible things.
l) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {STR,DEX,orc,troll,cure(level}
m) a Flail of *Slay Animal* (2d6) (+8,+4) (+2) {INT, metab, level}
n) a Pick of Earthquakes (1d3) (+6,+17) (+7)
It increases your strength by 7. It increases your tunneling by 7.
It is branded with acid. It creates earthquakes on impact.
o) a Long Bow of Accuracy (x3) (+17,+13) {good level}
as you can see I've left out various spell books, bolts & arrows, etc. which fill up everything else!
I think I'll sell the Small Sword of *Slay Evil*, and the Flail of *Slay Animal* - they were great when I was low level, but I think I have better.
Is the long bow of extra might better than a crossbow of power, esp cause it's lighter?
Is Thalkettoth better than Evlenkind scale mail, or Dwarven plate armour? I can't find enough *identify* so I don't know what exactly some of these things do.
I had Paurhach and Paurnen, and a whole lotta other stuff, but sold some to buy some stat+ potions. Should I ever keep gauntlets, given I'm a use spells?
Arunruth looks great, but doesn't seem to do as well as the holy avenger. Even Nimthanc was better than many heavier weapons for some reason.
Well, thanks for reading the long post - I have lots of other questions but that'll do for now. I'd appreciate any tips!
cya.
played Angband many years ago for a short while and just rediscovered it
I've got my half-elf up to lvl 33, and I'm starting to find the odd ego / magical item. I can't find enough *Identify* for them all!
Anyway, my home is now full, and I just picked up 3 more good items on dungeon level 32-34, so I have to turf something. I've searched this forum for ideas, but this question is always so specific.
I would also point out that I don't know all the ins and outs of the game, so tips on the particular modifiers would be useful. Here's what I've got:
[Character Equipment]
a) a Lucerne Hammer (Holy Avenger) (2d5) (+13,+11) [+4] (+2)
b) a Light Crossbow of Power (x3) (+15,+20) {excellent level}
c) a Tiger Eye Ring of Strength (+5)
d) a Malachite Ring of Dexterity (+4)
e) an Agate Amulet of Infravision (+4)
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {DEX+3,spd+3,acid,s}
i) a Small Metal Shield of Resistance [3,+13]
j) The Metal Cap of Thengel [3,+12] (+3) {lucky level}
l) a Pair of Soft Leather Boots of Stealth [2,+5] (+1) {shop}
(plus quite a few rods of light, lightening, frost, etc; nothing else very interesting)
[Character Inventory]
r) Leather Scale Mail of Elvenkind (-1) [11,+11] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, and cold. It cannot be harmed by the elements. It
might have hidden powers.
s) a Bastard Sword of Extra Attacks (3d4) (+7,+11) (+2)
t) an Awl-Pike (Defender) (1d8) (+5,+9) [+7] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, and cold. It makes you fall like a feather and
speeds your regeneration. It grants you immunity to paralysis and
the ability to see invisible things. It cannot be harmed by the
elements. It might have hidden powers.
u) a Long Bow of Extra Might (x3) (+10,+11) (+1)
[Home Inventory]
e) Partial Plate Armour (Dwarven) (-3) [22,+4] (+1) {STR,CON,good level}
It increases your strength and constitution by 1. It increases your
infravision by 1. It grants you immunity to paralysis. It cannot
be harmed by acid or fire.
f) an Iron Helm of Telepathy [5,+7] {lucky level}
g) The Set of Gauntlets 'Paurnen' [2,+15]
It cannot be harmed by the elements. It might have hidden powers.
h) The Dagger 'Nimthanc' (2d4) (+4,+6) {superb level}
It cannot be harmed by the elements. It might have hidden powers.
i) a Small Sword of *Slay Evil* (1d6) (+8,+7) (+1) {WIS, regen, level}
j) The Broad Sword 'Arunruth' (3d5) (+20,+12) (+4) {DEX+4}
k) a Broad Sword of Westernesse (2d5) (+10,+12) (+1) {STR,DEX,CON}
It increases your strength, dexterity, and constitution by 1. It
slays orcs, trolls, and giants. It grants you immunity to paralysis
and the ability to see invisible things.
l) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {STR,DEX,orc,troll,cure(level}
m) a Flail of *Slay Animal* (2d6) (+8,+4) (+2) {INT, metab, level}
n) a Pick of Earthquakes (1d3) (+6,+17) (+7)
It increases your strength by 7. It increases your tunneling by 7.
It is branded with acid. It creates earthquakes on impact.
o) a Long Bow of Accuracy (x3) (+17,+13) {good level}
as you can see I've left out various spell books, bolts & arrows, etc. which fill up everything else!
I think I'll sell the Small Sword of *Slay Evil*, and the Flail of *Slay Animal* - they were great when I was low level, but I think I have better.
Is the long bow of extra might better than a crossbow of power, esp cause it's lighter?
Is Thalkettoth better than Evlenkind scale mail, or Dwarven plate armour? I can't find enough *identify* so I don't know what exactly some of these things do.
I had Paurhach and Paurnen, and a whole lotta other stuff, but sold some to buy some stat+ potions. Should I ever keep gauntlets, given I'm a use spells?
Arunruth looks great, but doesn't seem to do as well as the holy avenger. Even Nimthanc was better than many heavier weapons for some reason.
Well, thanks for reading the long post - I have lots of other questions but that'll do for now. I'd appreciate any tips!
cya.
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