Why not numeric values for Fighting, Stealth, etc?

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  • buzzkill
    Prophet
    • May 2008
    • 2939

    #16
    Originally posted by Derakon
    The problem being when 15 isn't actually 50% better than 10 because the algorithms used behind the scenes don't have a linear relationship between skill and effectiveness. One easy example of this is stealth, where every 3 additional points of stealth make you roughly twice as stealthy (that is 13 is twice as good as 10, and 16 is twice as good as 13).
    Well then, the solution is fairly simple. Express the numbers in a way that convey the proper relationship. If stealth 10 is shown as "10", then stealth 13 should be shown as "20" and 16 should be shown as "40". You could improve this scale even further by normalizing it on a scale of 1 to 100, so the lowest possible value for any ability is always shown to the player as "1" and the highest be shown as "100". (not sure if this should be character specific).

    Really, when I see "heroic" and "superb" it's a toss up as to which is better, apples and oranges in terms of terms, but even "heroic" and "legendary" (apples and apples) isn't any clearer. As much as I'm in favor of flavor, clarity is king. As with level feelings, I think even a numerical scale of 1 to 10 would be preferable to the wordy counterparts.
    www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
    My banding life on Buzzkill's ladder.

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    • Timo Pietilä
      Prophet
      • Apr 2007
      • 4096

      #17
      Originally posted by Derakon
      Legendary > Heroic > Superb > Excellent > Very Good > Good, is the scale, I think. Certainly the top four are accurate.
      > Bad > Very Bad. Not sure about Very Bad, but Bad definitely exists.

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      • takkaria
        Veteran
        • Apr 2007
        • 1951

        #18
        Originally posted by fizzix
        Ok, it may take some time to get around to it. But I'll put it on my to-do list.
        Just a note that I'd be interested in seeing this for V.
        takkaria whispers something about options. -more-

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