Version: Angband 3.3.1
OS: Ubuntu 11.04
Bug:
If movement delay is set to anything other than 0, I must double tap the directional keys to move straight, or I can move diagonally. If I set movement delay 0 I lose the ability to move diagonally but the weird double tap issue disappears.
I never played 3.3.0 so I can't say if the bug existed in it but it most definitely did not exist in 3.2.0
I searched the forums and I couldn't find anything on my exact problem. There were what seemed like similar issues but the suggested solution of setting movement delay to 0 is not much better than playing with the delay. Either I can't move diagonally or moving straight is a pain.
Current work around:
I have made two keymaps one sets movement delay to 1 the other sets movement delay to 0.
Keymap for delay of 0:
=i0[Enter][Escape]
Keymap for delay of 1:
=i1[Enter][Escape]
Note: '=' is part of the keymap.
OS: Ubuntu 11.04
Bug:
If movement delay is set to anything other than 0, I must double tap the directional keys to move straight, or I can move diagonally. If I set movement delay 0 I lose the ability to move diagonally but the weird double tap issue disappears.
I never played 3.3.0 so I can't say if the bug existed in it but it most definitely did not exist in 3.2.0
I searched the forums and I couldn't find anything on my exact problem. There were what seemed like similar issues but the suggested solution of setting movement delay to 0 is not much better than playing with the delay. Either I can't move diagonally or moving straight is a pain.
Current work around:
I have made two keymaps one sets movement delay to 1 the other sets movement delay to 0.
Keymap for delay of 0:
=i0[Enter][Escape]
Keymap for delay of 1:
=i1[Enter][Escape]
Note: '=' is part of the keymap.
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