Interesting that you bring that up, I had suggested the same not long ago in this thread:
Nevertheless, I feel like TO is what makes diving profitable; weaken it and you reward the slow level-clearing play. I am not saying that this is bad idea, but given that we have ironman already, I dont see the need to remove the "powerful TO" birth-option.
Nevertheless, I feel like TO is what makes diving profitable; weaken it and you reward the slow level-clearing play. I am not saying that this is bad idea, but given that we have ironman already, I dont see the need to remove the "powerful TO" birth-option.
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