Stone-to-Mud Crash.
Magnate, I think this one is for you (apologies if it is not..!):
Your new cavern levels do not have a Perma-wall surrounding the edges of the level. Hence, one can cause havoc (i.e., crashes) when digging or casting stone-to-mud at the edge of the level.
"Failed assertion: oidx <= z_info -> o_max at line 4281 of file object/obj-util.c"
This is the error message that pops up when you tunnel or attempt to remove the wall edge.
-SBux-
Magnate, I think this one is for you (apologies if it is not..!):
Your new cavern levels do not have a Perma-wall surrounding the edges of the level. Hence, one can cause havoc (i.e., crashes) when digging or casting stone-to-mud at the edge of the level.
"Failed assertion: oidx <= z_info -> o_max at line 4281 of file object/obj-util.c"
This is the error message that pops up when you tunnel or attempt to remove the wall edge.
-SBux-
Comment